axmaxwell Posted September 4, 2023 Share Posted September 4, 2023 We need to fix ship theft. Some ships, while not megaships or stations, can't be stolen. The best example I have of this is when hitting an abandoned hangar, a ship often lands mid-combat to ruin your day and drop off more enemies. If the player rushes to the ships landing bay and hits the door, all they get is [inaccessible]. other events, such as a ship landing nearby when you are on a planet, is hit or miss, some ships are able to be stolen, others are not. this is very common with Ecliptic mercenary ships that spawn as a part of the Wanted trait. Part two is fixing ship registration and resale. Ship registration should be capped at 1000 credits, and resale should be 50, 60, 70, or 80% of the ships base value based on the player's commerce skill level. Ships without base cost (Va'ruun, Ecliptic) should be sold equivalent of their counterparts (Ecliptic stiletto =/~ Sparrow, Va'ruun Hymn =/~ Galileo) Bethesda seriously nerfed pirates and bounty hunters by making ship theft non-lucrative. Link to comment Share on other sites More sharing options...
noplaymaker Posted September 17, 2023 Share Posted September 17, 2023 This is easy. Press the (~) key and click on the door (Make sure it says DOOR) and type "unlock" and press enter! Happy trails! Link to comment Share on other sites More sharing options...
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