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axmaxwell

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Everything posted by axmaxwell

  1. WHY are all the women that are romanceable basically A-cups? I'm NOT talking about ridiculous oversized melon mods. Just a simple female body morph for ALL NPCs with the Andreja/Sarah body, upping them to a small-medium C-cup, which is the average GLOBALLY. I've looked at what exists, VBB is simpy and unrealistic, and CRT just goes off the deep end. THEIR HIPS AND BUTTS ARE FINE. Their chests just look like every romanceable woman in 2330 shares a common genetic ancestor with Russian ballerinas.
  2. Functional Brigs fixes the capture Criminals part.
  3. Alien Conservation - Outposts have pens you can build. Hatch Alien Eggs, Sell data to MAST Alien Hunt - Similar to bounty, Sends you to planet X to hunt Y for MAST. Could be useful for helping players 100% surveys, as would direct to location of Fauna.
  4. Require Helium 3 taken from outposts or scavenged from bounty sites that have helium 3 extractors?
  5. Give me Orcs. Orc Overhaul Extreme type Orcs that do triple unarmed damage but have huge hitboxes.. as a player race...
  6. Add a key binder to inventory so that you aren't scrolling though a million keys in MISC inventory when trying to find something
  7. Need more Va'ruun weapons. Solarflare - particle flamer, on par with microgun and arc welder Eviscerator- particle sniper Kahless- Longsword version of painblade, and Star Trek Reference
  8. I boarded the key the other day after siding with Ikande and the battle ending. there is a glitch where an undestroyed fleet ship floats/clips into your ship while docked.
  9. Mission boards Overhaul - Transport and supply missions on regular mission board, bounties on the trackers alliance board. all data collection missions on the constellation board. More missions. Trackers alliance should have the ability to cuff and transport prisoners (when they are downed/on knees or passified by starborn powers) to New Atlantis/Akila dependent on where the bounty came from. Ships require a brig for transport... higher bounty payments for live prisoners. Bounty boards organized by criminal level/difficulty. Bounties start at 50k Cred and go up, Missions to take down bounty fleet (3+ ships) or retake outposts (kill everyone and or capture leader[bonus creds alive] for upwards of 100k creds based on difficulty.
  10. Just working terminals in ships would be nice. For habs like Nova Galactic Berth and Hopetech captains quarters/player homes Nav Consoles serving this purpose. Pokedex - Flora and Fauna discovered on worlds are saved once fully scanned. When going to a new world with the same flora/fauna, just scan ONE to verify its existence and any evolutionary changes it sustained to adapt to its new environment. Little blurbs about each, and a search function that helps the player identify where to find Flora/Fauna resources based on scan data. Mission boards access through the computer terminal. See uploaded missions from every system that's been visited. Pirate missions, Constellation, Trackers alliance, etc. For the players who don't want to land to pick up missions.
  11. Currently RP-ing as Deathstroke, with Security Armor and a Black Graviplas Helmet... Long shot but a deathstroke armor set for those of us who wield katanas and pistols and work for the highest bidder?
  12. More Pirating! Galbank Hulkers and Stormrider's need to give up more loot. Its a bank transport for multiple governments encompassing BILLIONS of citizens... and you expect me to believe the take is a measly 5-15k credits? There should be options to hit the vaults on the main cities... 500k+ takes... and for the love of God, why does EVERYONE know YOU did it, when you were supposed to be UNDERCOVER? Say you flip on Ikande, side with the fleet? You take them down, If you kill Ikande, no-one ever knows you did it, and you blissfully continue to get away with piracy.... AND UNLESS THEY ARE A COMPANION NONE OF CONSTELLATION HATES YOU FOR ANYTHING BECAUSE THEY DON'T KNOW!!!!! I mean the whole system of 'everyone hates your selfish choices' is unrealistic and just lazy writing on Bethesdas part. If Ikande gets ransomed, you should get a cut, go through a MAST Cabinet tribunal, whatever, depending on persuasion, deception, etc you can lie your way out of it or find a way to bribe a cabinet member to be critical of Ikande's testimony and make him look bad. Smuggling needs to be reworked. I have shielded bays and a multi-freq scan jammer and still get caught every time. Va'ruun rework as a whole - If you have Serpent's Embrace and romance Andreja, her dialogue never reflects that you're a believer and that she can marry you in the Traditional Va'ruun way. In the same way, Tomisar treats you as an outsider, not someone of the faith. Zealots should not attack you on sight, but hail you and only attack if you help the space police kill them. Serpent's Embrace, Enlightened, and Raised Universal should all have passive Quests involved. Enlightened should have Gift of Charity once a day if they give random poors credits or food, Universals and Enlightened need a speechcraft boost, and Serpent's Embrace should allow dialogue changes with Andreja, Tomisar, the Va'ruun Prisoner in the mission 'Unity', and Zealots. Serpent's Embrace should also boost intimidation. Players should be able to transfer supplies to Va'ruun Zealots in exchange for credits but incur negative karma with all companions. Just the ability to buy non-random items from food dispensers. Missing an ingredient? buy one from a food dispenser on a random world at an abandoned base during a bounty mission.
  13. This I would like. Maybe have the ability to crack open certain contraband and display it? Stolen art= Decoration copies of Mona Lisa, Picaso, Rembrant, Banksy Black market antiques= Quing Dynasty Vases, Davinci's Codex Leicester, blood diamonds, or maybe some fallout and skyrim reference stuff I mean IRL I just want to be able to play as a pirate and build a fleet hideout with fleet decor. Bethesda really nerfed the pirate experience.
  14. Why cant we use Frag Mines/Grenades and impact grenades to blow safes? The safes in the game are literally the bottom-dollar 'valuable protection' safes that hotels use.
  15. 1. What mod? since you claimed it exists, I did a bunch of searching, and saw nothing that meets this description. Im not talking about onsie-twosies. a mod that covers ALL the uniques. 2. Ascension? I guess. Not exactly what I described, but okay guy. 5. Its not comprehensive. Low immersion formulas. Old world weapons: why? You think we'll still be using Glocks and M4s in 300 years? -Yeah, we will. The XM5 is unweildly there will be ALOT of left over M4s.
  16. Alright, so I have been playing through the updates and I have some new ideas. Unique Uniques - This was a favorite Skyrim mod, and Starfield really needs it. The biggest problem with the game is unique weapons are capped at the lowest rarity level, so they always suck. Finding a way to have uniques be above the tier of weapons you currently have unlocked... and continue being slightly overpowered regardless of the existing tier system... would balance out the system and make me WANT to save my caps -err I mean credits to buy them. And they could also use custom reskins (Engraved silver/gold pistols and revolvers, Gold drum fed AK, FDE and OD green assault rifles and smgs, Wood grain and black sniper rifles, idk?) E-C-O-N-O-M-Y I SAID IT IN MY FIRST POST AND I'LL SAY IT AGAIN. The entire game needs a rebalacing. All human Enemies are just that, HUMAN, the only differentiation in health bar should be armor stats Weapons need to be damage based on caliber, not a rarity chart. Pistols do more damage than SMG, but SMG, but SMG have higher rate of fire, Assault rifles do more damage, intermediate rate of fire, et. higher accuracy for semi autos, not higher damage. Bullets need to cost more, and be available in bulk quantities from UC exchange, maybe after a mission? Refurbished goods missions for all vendors, opening up stock in items they are low on, rewarding next-leveled items. Ammunition synthesis systems for added to Workshop 2x1 module and outposts? Gunpowder[double materials 50cal caseless]=HNCN, H2O Brass [Old world ammo] = Copper, Zinc Ballistic Ammunition[double materials 50cal caseless]=Lead, Copper Ballistic Ammo, depleted uranium[double materials 50cal caseless][1.5x damage, x1.25 recoil]= Uranium, Aluminum Ballistic Anti-Starborn ammunition[double materials 50cal caseless][2x effective against starborn] Caelumite, Vytinium 1.5kv [double material cost for 3kv] = Copper, Lithium (Light Particle fuse[double cost heavy fuse]= Helium 3, Xenon Whitehtot [since the game lacks phosphorus, thermite formula] = Aluminum, Magnesium, Titanium, Zinc, Silicon Old world weapons expanded - Glocks, M4's, M107 Barretts/Lynx, MP7's, Benelli M4's scattered throughout, weapons modifications Real Piracy- Feeling brave? Have a maxed out ship that can wipe all of Ikande's fleet alone? Lets make Galbank ships be worth the take. Board to loot a minimum of 200k credits, destroy to earn 75k credits. Make the take worth the bounty... Pokedex - Saves fully scanned species of Fauna and Flora. On a new planet with a fully scanned species? Scan ONE for environmental data. BONUS Data can be sold to Vladmir Planetary Data - Full scans can be downloaded from Computers in abandoned sites, There is already a terminal entry for this at one of the lab towers, but it gives you no data. LAME
  17. Most annoying to initiate reload and the animation completes but it didn't reload. I've been shooting a long time, it doesn't happen irl.
  18. This would be super helpful when trying to keep the same type of weapon (BAL, LAS, MSL, etc) and trying to determine an upgrade on your current while not being shown another type.
  19. Hear me out... Caravan from New Vegas.... since there are sooo many loose playing cards around the system
  20. So in the vanilla game, that is what the Hull rating does. The more hull your ship has, the more HP, not including shields. Too much hull turns the weight rating RED, and can also affect MOBILITY. Your best option is to upgrade Piloting and all the module perks before your first NG+. This grants you better modules. Hope this helps.
  21. So, I want to pose this idea to the veteran modders. Mantis is underappreciated and needs a serious overhaul. Its a dope ship and armor that you can get early on, but it lacks substance. You are literally the universe version of batman and yet only are recognized in dialogue by Spacers? Why, after we take up the mantle, is the Lair of the Mantis not a player home? What I'm proposing is nothing more than the disguise system in New Vegas, and some dialogue options. When dressed as the Mantis or flying the Razorleaf, YOU are the Mantis. What this means is Ship Scans by UC and Freestar grant unique dialogue, You can't go to The Key in the Razorleaf or dressed as Mantis without all the pirates turning hostile, maybe be able to do an SSNN interview similar to what Jasper Kryx did... My hope is that this would also resolve the current issue with not being able to complete pirate bounty missions when doing the crimson fleet storyline. If you take out those pirate leaders as mantis, no crimson fleet bounty, and your secret identity is safe. I would also propose that being the Mantis grants the Wanted perk effects when the armor is worn and/or the Razorleaf is flown, however the random encounter chance increased significantly. I would also propose more bounty missions available, no longer capping at 5 at a time. Following the completion of Kryx's Legacy, Ikande would confront you about having figured out your secret identity. Example Dialogues: Job Gone Wrong, Akila City: (Mantis) "How can I assist, Marshall?" [bypass persuasion] to Shaw Gang over intercom: [Mantis] "This is the Mantis, come out or I will be forced to come in." (persuades immediate surrender) Commander Ikande dialoge: [Deep Cover quest] I did what I did to get to you. The Mantis is interested in helping, I have been directed to accept your offer on their behalf." **I would find Mantis responses to all his questions that do not give away your identity. It would be imperative that whenever returning to the Vigilance for check-ins to return as the Mantis. Possibly make it a quest stage to change before entering the Vigilance.** End of Kryx's Legacy, siding with the UC: To Delgado: “I won’t kill you, but I don’t have to save you.” OR “I’ll be standing where I belong. Between you and the people of the settled systems.” Ikande: "I'll be honest, we figured out your secret Identity. Before you go, I have to ask, now that the Crimson Fleet is in shambles, will you take off the mask? Will you cease your vigilante crusade?" [Mantis] “People need dramatic examples to shake them out of apathy and I can’t do that as (Player Name). I can be ignored. I can be destroyed. But as a symbol — as a symbol, I can be incorruptible. I can be everlasting.” [Remove Helmet] “You see, I’m both (Player Name) and Mantis, not because I have to be, now, because I choose to be. I am not the first to take up the mantle, and I wont be the last.” To Ikande, if you side with the Crimson Fleet: “You either die a hero or live long enough to see yourself become the villain.” Example UC/Freestar dialogue: "Thanks for the assist. I heard stories about you from my commanders. Everyone thinks you're dead. I'll be sure to spread the word. Mantis is back." (Scanning) "It's really you? Your scan is clean. Thanks for everything you do to make space safer." (Scanning) "I don't want to be the one who brought you in, but our scan found illegal cargo." [player response] (Mantis) "I am conducting a sting, I'd appreciate if this encounter went unreported." Example SSNN Dialogues "I've Put Out A Few Fires, Yes. Won A Few Battles. But The War Goes On." "The Idea Was To Be A Symbol. Mantis Could Be Anybody, That Was The Point." “I’m starting to see now. I have had an effect here… but not the one I intended. Vengeance won’t change the past, mine or anyone else’s. I have to become more. People need hope. To know someone’s out there for them.”“Criminals Are A Cowardly And Superstitious Lot.”"Death Is Powerless Against You If You Leave A Legacy Of Good Behind."Q? "Why the take the name Mantis?" A: "Mantids are lightning fast predators, masters of camouflage, ruthless defenders." Example Pirate/Spacer Dialogue[Attack]"You Can Never Escape Me. Bullets Don't Harm Me. Nothing Harms Me."[Attack] “Now you wanna get nuts? Come on! Let’s get nuts.” “I’m not going to kill you. I want you to do me a favor. I want you to tell all your friends about me.”
  22. Gotta replace one of those dumb paintings in the outpost and house decorations with the Todd Howard napoleon painting.
  23. Its not simple minded, its immersion. I was at the bar last Wednesday irl and only two out of the 30+ women there had a Sarah Morgan physique. The game needs more variance. the fattest character i've seen so far only looked like he had 30% body fat.
  24. As the title says, if they're a named NPC, they're wed-able (bed-able?) Quite simply, if they have a non-radiant related quest, complete it favorably. If they're a vendor, spend alot of money on them and become their 'favorite customer'. Regardless, once you've met their requirements, ask them out for a drink, and score.
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