Rodr1sen Posted September 9, 2023 Share Posted September 9, 2023 (edited) Hello, there are items that, when equipped or in contact with the player, do something: invisibility, strength, etc. There are some (several) games with the vegetation system for stealth mode, sneak, so the player becomes undetectable.Is it not possible to generate bushes or tall grass that can, when the player is in contact, make it invisible? as if activating the power of invisible magic. So you wouldn't have to do anything extraordinary to change the game, just bushes+invisibility magic on contact (while sneaky)It would be great if animals or npc's could benefit from this too. good luck with that thanks edit: hahaha I just reread the post "So you wouldn't have to do anything extraordinary to change the game, just bushes+invisibility magic on contact (while sneaky)" I put it as if it were blowing and making bottles. Sorry, it wasn't my intention, I know it's a lot of work and hours of putting it together and making it work and then the compatibilities and then this and then that. I understand that it is a lot of work.still:good luck with thatand thanks Edited September 9, 2023 by rodr1ss Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 10, 2023 Share Posted September 10, 2023 Not something that I want to tackle, but it might be doable by using a trigger volume box around each designated patch of tall grass. The trigger volume box would use a script to cast invisibility onto any actor they enter and dispel it when they exit. If the actor does something to dispel the invisibility early, it might even be possible to re-apply the invisibility. Might have to consider different methods on achieving that last bit in order to be the most efficient. Link to comment Share on other sites More sharing options...
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