Emargeddon Posted September 10, 2023 Share Posted September 10, 2023 The player character already does lower the weapon when getting close to something like a wall or a locker. Given that this animation exists (and I know a mod like this has been made for FO4), is it possible to make a mod so the character lowers the weapon when not having fired or ADS'd for a few seconds? Link to comment Share on other sites More sharing options...
slowburnVv Posted September 10, 2023 Share Posted September 10, 2023 +1. Would love to see this like in Fallout 4. Link to comment Share on other sites More sharing options...
littlefatcat Posted September 11, 2023 Share Posted September 11, 2023 (edited) Yeah it would be nice to see complete control like rdr2. The left trigger could raise the gun for hip fire and then one of the bumpers can aim down sights. Edited September 12, 2023 by littlefatcat Link to comment Share on other sites More sharing options...
aerionop Posted September 12, 2023 Share Posted September 12, 2023 (edited) So, the things that hotkey mod did is call player actions, and the relax action worked fine; but that's not the case here. Some internal script immediately snaps it back up unless you're facing a wall, no matter how much you call that action. Here's the relevant IDs you can test out:for player.performaction or player.pa ;;---sadly these idles don't seem to work at all26897C ---1stPerson_Gun_GunDown26897B ---1stPerson_Gun_GunDownStart26897A ---1stPerson_Gun_GunDownStopfor player.playidle22A35 ---ActionGunDown ;;--- this one starts the animation, and immediately stops if no wall; same thing when you call it when the gun is down, it tries to put it back up but stops3B248 ---ActionGunRelaxed;;--- this one works 100% of the time in 3rd person (also includes melee) Edited September 12, 2023 by aerionop Link to comment Share on other sites More sharing options...
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