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Discussing Planetary improvements


PrometheusTS

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So I had this idea to check how planets are made in SF , and to my disapointment it appears , unless I am wrong that the planets in space are one thing and the planets when you land are a completely different thing, the only link is if its chowed on the starmap if is ocean or land and the type of biome, that said I am not yet sure how the biomes are defined, probably in one of the three maps that identify the planets in the vanilla folder, which are :
Color
SeaMask
SurfaceMask
I suppose , but I am not yet certain that the last might indicate the biomes, or the zones where resources are ...but looks mostly like a black and white map with shades and no defined borders, while the seamask too seems pretty blurred but defines what is sea and what is not .
If aI am wrong please correct me .
I noticed that the planets do lack normal maps, heightmaps, ambient occlusion or other things and just are a flat color map with a weird spherical vertical projection ...
That said I tried to rework the surface , so that now I do even have a heightmap made from scratch of the Jemison planet, I tried to loosely follow similar topography of the original that featured massive mountains but no realistic mountain range ased on tectonics but probably generated procedurally with some noises in Houdini, so no rivers, no mountain chains, no proper tectonic ranges and so on.
Withthat said the map shape is what it is so I kept the same continents and sea borders and this is the result in the pictures.
Do you think its worth making a mod that makes new planets like this but that in the end is just a cosmetic ? Since the surface will be always the same and no real heightmap would be transferred from the new maps to the actual game ... which is disapointing somehow ...
So what you think ?

 

Jemison-Comparison-1.jpg

Jemison-Comparison-2.jpg

Jemison-Comparison-3.jpg

Jemison-Comparison-4.jpg

Jemison-Comparison-5.jpg

https://gemoo.com/tools/upload-video/share/560470952632721408?codeId=vz2grj215Gm7n&card=560470949000445952

 

The above pics are a test of how it actually looks a modded planet in SF ...

 

This is how it could look if I used more care and attention :

 


Edited by PrometheusTS
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One thing I am worried about...I am going around part of Jesnneson but only close by the main city. So I know what that looks like. But are there any major mountain ranges on the planet...or do they need to be modded in?

Looks like the planet is just cosmetic , and once you land the terrain is generated procedurally according to the type of parameters or biome . The only thing that seems to reflect is the land / ocean difference.

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