BrotherShamus Posted September 15, 2023 Share Posted September 15, 2023 I'm getting an odd glitch in Solstheim. I've tried disabling all Solstheim mods (one at a time), I've cleaned my masters and it seems to persist. It's odd because it's only happening in the Skaal Village and with the mushrooms in Tel Mithryn but I have no mods that affect both of those things. I can walk through the low poly duplicates as demonstrated in the second screenshot. xEdit show no conflicts. Totally at a loss here. https://imgur.com/pbEhFLXhttps://imgur.com/cmpaMdehttps://imgur.com/krcuuuihttps://imgur.com/NAMWc1M Link to comment Share on other sites More sharing options...
7531Leonidas Posted September 15, 2023 Share Posted September 15, 2023 Looks to me to be a version of a large reference bug, as with something overriding DynDOLOD? It would have to be loose (texture?) files from maybe a landscape mod? Since no conflicts in xEdit - no overwritten locations/textures/meshes. My best guess... Have you tried clicking on the duplicates when using More Informative Console? It may help identify the source of the textures, don't know how well it works on stuff from loose files. Link to comment Share on other sites More sharing options...
BrotherShamus Posted September 15, 2023 Author Share Posted September 15, 2023 Thanks... I tried clicking them with More Informative Console and they turned up Skyrim.esm and Dragonborn.esm. My best guess was Cleaned Skyrim Textures (as it apparently loads loose files) but with thart disabled, I still had the problem. I haven't run LODGen or Dyndolod yet so... can't figure it out. I just did a total clean install and with no mods, it looks fine. Unfortunately with over 900 mods loaded (over 300 texture mods), it's hard to find the culprit. Looks like this is my weekend... hahaha. edit: so... after generating my smashed patch and LODs... everything fixed itself. Not sure how or why but... weekend saved! Link to comment Share on other sites More sharing options...
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