aarondcull Posted September 16, 2023 Share Posted September 16, 2023 Playing Bannerlord v1.0.3 and this crash came up when I try to speak to an enemy lord to start a battle.After the crash splash, what is usually the "Attack, Send Troops, or Leave" Options screen (with the artwork), it's just blank (Still with the artwork).Hoping someone knows what this might be from. Butterlib crash report: https://report.butr.link/36EE96.html - ReasonsSource: mscorlib Exception has been thrown by the target of an invocation. - Inner exceptionSource: TaleWorlds.CampaignSystem Object reference not set to an instance of an object. - CallstacksProtip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached. Inner exception callstack: at TaleWorlds.CampaignSystem.GameMenus.GameMenuInitializationHandlers.DefaultEncounter.game_menu_encounter_on_init(MenuCallbackArgs args) at TaleWorlds.CampaignSystem.GameMenus.GameMenuCallbackManager.InitializeState(String menuId, MenuContext state) at TaleWorlds.CampaignSystem.GameState.MenuContext.HandleStates() at TaleWorlds.CampaignSystem.GameMenus.GameMenu.SwitchToMenu(String menuId) at TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext) at TaleWorlds.CampaignSystem.GameState.MenuContext.HandleStates() at TaleWorlds.CampaignSystem.GameState.MapState.OnMapConversationOver() at SandBox.GauntletUI.Map.GauntletMapConversationView.TaleWorlds.CampaignSystem.Conversation.IConversationStateHandler.OnConversationUninstall() at TaleWorlds.CampaignSystem.Conversation.ConversationManager.EndConversation() at TaleWorlds.CampaignSystem.ViewModelCollection.Conversation.MissionConversationVM.ExecuteContinue() at SandBox.GauntletUI.Map.GauntletMapConversationView.OnContinue()Outer exception callstack: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, Object obj, Object[] args) at TaleWorlds.Library.ViewModel.ExecuteCommand_Patch3(ViewModel this, String commandName, Object[] parameters) at TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(String command, Object[] args) at TaleWorlds.GauntletUI.BaseTypes.Widget.EventFired(String eventName, Object[] args) at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.HandleClick() at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.OnMouseReleased() at TaleWorlds.GauntletUI.EventManager.MouseUp() at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs) at TaleWorlds.ScreenSystem.ScreenManager.Update() at TaleWorlds.ScreenSystem.ScreenManager.Tick_Patch1(Single dt, Boolean activeMouseVisible)+ Installed mods Hide taleworlds mods Hide unloaded mods + Dedicated Custom Server Helper (version: v1.0.3)Mod manifest data:Mod loaded: NOMod Id: DedicatedCustomServerHelperMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\DedicatedCustomServerHelper\\SubModule.xmlDepends on:NativeSubmodules:TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll (Not loaded in memory)TaleWorlds.MountAndBlade.DedicatedCustomServer.MapServer.dll (Not loaded in memory)TaleWorlds.MountAndBlade.DedicatedCustomServer.ClientHelper.dll (Not loaded in memory)+ Multiplayer (version: v1.0.3)Mod manifest data:Mod loaded: NOMod Id: MultiplayerMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Multiplayer\\SubModule.xmlDepends on:NativeSubmodules:Does not contain any DLL module+ Native (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: NativeMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Native\\SubModule.xmlDepends on:Does not depend with other moduleSubmodules:TaleWorlds.MountAndBlade.View.dllTaleWorlds.MountAndBlade.GauntletUI.dllTaleWorlds.MountAndBlade.DedicatedServer.dll (Not loaded in memory)TaleWorlds.MountAndBlade.DedicatedCustomServer.dll (Not loaded in memory)TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll (Not loaded in memory)TaleWorlds.MountAndBlade.Platform.PC.dllTaleWorlds.MountAndBlade.Platform.PS.dll (Not loaded in memory)TaleWorlds.MountAndBlade.Platform.GDK.dll (Not loaded in memory)+ New Female Armor (version: v1.1.3)Mod manifest data:Mod loaded: YESMod Id: New Female ArmorMod Version: v1.1.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\New Female Armor\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ New Male Armor (version: v1.1.3)Mod manifest data:Mod loaded: YESMod Id: New Male ArmorMod Version: v1.1.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\New Male Armor\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ StoryMode (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: StoryModeMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\StoryMode\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxSubmodules:StoryMode.dllStoryMode.View.dllStoryMode.GauntletUI.dll+ ArenaMaps Only CE Support (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: ArenaMaps Only CE SupportMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\ArenaMaps Only CE Support\\SubModule.xmlDepends on:CalradiaExpandedMoreArenasArenaPackSubmodules:Does not contain any DLL module+ ArenaPack (version: e1.0.2)Mod manifest data:Mod loaded: YESMod Id: ArenaPackMod Version: e1.0.2Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\ArenaPack\\SubModule.xmlDepends on:Does not depend with other moduleSubmodules:Does not contain any DLL module+ Artems Animations (version: e1.5.2)Mod manifest data:Mod loaded: YESMod Id: Artems AnimationsMod Version: e1.5.2Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Artems Animations\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ ButterLib (version: v2.8.11)Mod manifest data:Mod loaded: YESMod Id: Bannerlord.ButterLibMod Version: v2.8.11Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.ButterLib\\SubModule.xmlDepends on:Bannerlord.HarmonySubmodules:Bannerlord.ButterLib.dllBannerlord.ButterLib.dll+ Mod Configuration Menu v5 (version: v5.9.1)Mod manifest data:Mod loaded: YESMod Id: Bannerlord.MBOptionScreenMod Version: v5.9.1Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.MBOptionScreen\\SubModule.xmlDepends on:Bannerlord.HarmonyBannerlord.ButterLibBannerlord.UIExtenderExSubmodules:MCMv5.dllMCMv5.dllMCM.UI.Adapter.MCMv5.dllMCMv5.UI.dll+ UIExtenderEx (version: v2.8.0)Mod manifest data:Mod loaded: YESMod Id: Bannerlord.UIExtenderExMod Version: v2.8.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.UIExtenderEx\\SubModule.xmlDepends on:Bannerlord.HarmonySubmodules:Bannerlord.UIExtenderEx.dllBannerlord.UIExtenderEx.dll+ Better Sword Sister Plus (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: Better.SwordSister.PlusMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Better Sword Sister Plus\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Better Prisoner Recruitment (version: v1.6.0)Mod manifest data:Mod loaded: YESMod Id: BetterPrisonerRecruitmentMod Version: v1.6.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BetterPrisonerRecruitment\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxStoryModeSubmodules:BetterPrisonerRecruitment.dllMCMv5.dllMCMv5.dll+ Better Smithing Continued (version: v1.0.3. :cool:Mod manifest data:Mod loaded: YESMod Id: BetterSmithingContinuedMod Version: v1.0.3.8Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BetterSmithingContinued\\SubModule.xmlDepends on:Bannerlord.HarmonyBannerlord.ButterLibBannerlord.MBOptionScreenSubmodules:BetterSmithingContinued.MainFrame.dllBetterSmithingContinued.Main.dll+ Calradia At War (version: v1.9.0)Mod manifest data:Mod loaded: YESMod Id: CalradiaAtWarMod Version: v1.9.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\CalradiaAtWar\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomSpawnsSubmodules:Does not contain any DLL module+ Female Villagers Sister (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: Village.SisterMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Female Villages\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ HallowArmorReworked (version: e1.5.4)Mod manifest data:Mod loaded: YESMod Id: HallowArmorReworkedMod Version: e1.5.4Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\HallowArmorReworked\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ MCAmazonArmor (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: MCAmazonArmorMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MCAmazonArmor\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeMCAmazonBodySubmodules:Does not contain any DLL module+ MCAmazonBody (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: MCAmazonBodyMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MCAmazonBody\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ MCAmazonTroops (version: v2.2.0)Mod manifest data:Mod loaded: YESMod Id: MCAmazonTroopsMod Version: v2.2.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MCAmazonTroops\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeMCAmazonBodyMCAmazonArmorAdonnaysTroopChangerSubmodules:Does not contain any DLL module+ MoreArenas (version: e1.5.5)Mod manifest data:Mod loaded: YESMod Id: MoreArenasMod Version: e1.5.5Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MoreArenas\\SubModule.xmlDepends on:Does not depend with other moduleSubmodules:Does not contain any DLL module+ No Big Smiles (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: NoBigSmilesMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\NoBigSmiles\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Open Source Armory (version: v1.13.0)Mod manifest data:Mod loaded: YESMod Id: OpenSourceArmoryMod Version: v1.13.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\OpenSourceArmory\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Open Source Saddlery (version: v1.2.0)Mod manifest data:Mod loaded: YESMod Id: OpenSourceSaddleryMod Version: v1.2.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\OpenSourceSaddlery\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Open Source Weaponry (version: v1.2.0)Mod manifest data:Mod loaded: YESMod Id: OpenSourceWeaponryMod Version: v1.2.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\OpenSourceWeaponry\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Royal Armoury Fix (version: v3.7.0)Mod manifest data:Mod loaded: YESMod Id: RoyalArmouryFixMod Version: v3.7.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RoyalArmouryFix\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxStoryModeSubmodules:RoyalArmouryFix.dllMCMv5.dllMCMv5.dll+ Sandbox (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: SandboxMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SandBox\\SubModule.xmlDepends on:NativeSandBoxCoreSubmodules:SandBox.dllSandBox.View.dllSandBox.GauntletUI.dll+ SandBox Core (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: SandBoxCoreMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SandBoxCore\\SubModule.xmlDepends on:NativeSubmodules:Does not contain any DLL module+ SmithyWSTweak (version: e1.0.0)Mod manifest data:Mod loaded: YESMod Id: SmithyWSTweakMod Version: e1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SmithyWSTweak\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxStoryModeCustomBattleSubmodules:Does not contain any DLL module+ swadian armoury (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: swadian armouryMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\swadian armoury\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Templar Armor NBR (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: Templar Armor NBRMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Templar Armor NBR\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Templar Equipment (version: v1.0.3)Mod manifest data:Mod loaded: YESMod Id: Templar EquipmentMod Version: v1.0.3Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Templar Equipment\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Upgradable and Connected Militia Caravan and Other (version: v1.0.1)Mod manifest data:Mod loaded: YESMod Id: Upgradable.and.Connected.Militia.Caravan.and.OtherMod Version: v1.0.1Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Upgradable and Connected Militia Caravan and Other\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Women in Calradia (version: v4.3.0)Mod manifest data:Mod loaded: YESMod Id: WomeninCalradiaMod Version: v4.3.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\WomeninCalradia\\SubModule.xmlDepends on:NativeSandBoxCoreSandboxCustomBattleStoryModeSubmodules:Does not contain any DLL module+ Jennifer of Corenia (version: v1.0.0)Mod manifest data:Mod loaded: YESMod Id: zzJenniferofCoreniaMod Version: v1.0.0Mod Manifest location: G:\\steamlibrary\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\zzJenniferofCorenia\\SubModule.xmlDepends on:Does not depend with other moduleSubmodules:Does not contain any DLL module Link to comment Share on other sites More sharing options...
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