gir489 Posted January 12, 2014 Share Posted January 12, 2014 (edited) I"m trying to find a way to fix an issue I'm having with a particular armor I'm trying to fix. Working:http://www.mediafire.com/view/69pbv1b4r9ae67d/2014-01-11_00003.jpghttp://www.mediafire.com/view/it37p22gh7w5mag/2014-01-11_00004.jpg Broken:http://www.mediafire.com/view/jqkg89tnx14uwuj/2014-01-11_00001.jpghttp://www.mediafire.com/view/1wshffw4iuuu6up/2014-01-11_00002.jpg The working mesh was just imported then exported without any changes. The broken, all I did was translate the backpack slightly to the left. What is causing this and how do I fix it? EDIT: I fixed it by using a default texture set. Edited January 12, 2014 by gir489 Link to comment Share on other sites More sharing options...
MBile Posted January 13, 2014 Share Posted January 13, 2014 i suggest making sure the texture paths are identical as well as the material properties to the original. Link to comment Share on other sites More sharing options...
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