Cowgoesmoo3 Posted January 14, 2014 Share Posted January 14, 2014 Making the carry weight system completely realisticFor example, you shouldn't be carrying around five hundred keys So once again, I feel more realistically, your home should be a more important place. I think this needs at least a few completely different mods to be complete. So let's say the realism is that you can't carry around 500 keys, if you need to go to a dungeon that requires a key, for example, you would have to go back home. But with the current skyrim state, that would be atrocious going back and forth. I think a carry weight overhaul should be made, changing item weights and such or changing balances of each item. For example, even creating a different carryweight calculation system. Anything from 0-7 kilograms doesn't affect your stamina or run speed, 8-10 kilograms increases stamina consumption (heavy swings or sprinting) by 10%, more and more, and say your limit is 30 kilograms, and once you are carrying 30 kilograms of stuff, stamina consumption is.... 200%, or whatever number that makes the gameplay more real-life, perhaps it then lowers your base run speed by 30-40%. And thus, if you had to go back and forth between your house, hauling books and trash you picked up from dungeons, and such, there could be a mod that worked in conjunction that offered better fast travel, such as directly to your house. And of course, houses might be clumsy or annoying to figure out what you want to do with your items in or where to put things, you could overhaul houses completely, since currently, they don't feel like places to stay. Link to comment Share on other sites More sharing options...
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