Strokend Posted September 29, 2023 Share Posted September 29, 2023 Something that's surprisingly lacking is the ability to mod melee weapons. The most you can do right now is if you use the Legendary Modifications mod, you can mod Rare/Epic/Legendary traits, but not add new ones.Here's a few ideas:Slot 1: Attack traitsSharpened edge: Slight weight decrease, slight damage upGyro-slammer?: Weight increase, big damage up (Idea is something that throws its weight into the swing to make it hit harder)Aerodynamic grooves: Attack speed upSlot 2: Elements!Flame emitter: Set your enemies on fire!Cryo blaster: Attack speed down, but slow/freeze enemiesEM Conversion: To knock your enemies outLoose wires: Electric damage, slow enemiesSlot 3: DefenseHand guard: Reduces odds of being staggeredShield: Big sheet to block stuff on the back of the weapon. Blocking with weapon reduces damage even further.EM Disrupter: Simply equipping weapon raises EM resistance.Slot 4: MiscNanotrackers: Mark struck enemy (in case they try to flee)Gravimetric Alloys: Weight decrease, quiet swingsErgonomic grip: Increases weapon ready/holstering speed and attack speedCredit snatcher: Every time you strike a valid target, obtain single-digit sum of credits (Not huge, but if you're single handedly "dueling" an entire army, that adds up) Link to comment Share on other sites More sharing options...
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