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Any mod out there that changes things in Camp Kendall (small raider village in Cambridge)?


363rdChemicalCompany

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Any mod out there that changes things in Camp Kendall (small raider village in Cambridge)?

 

Because I recent downloaded a bunch of new lands and locations mods.

None were supposed to change camp kendall.

 

but now a couple cars showed up vribrating like crazy on one of the roofs and a huge building is clipping into one of the camp kendall buildings.

Since there is no workshop there and no one can scrap houses there why would a mod include new buildings that clip into pre exisitng ones??

Also i do not recall having DLed anything for that location.

But I am now in low single digits fps there due to whatever it is that happened and maked the cars shake like crazy on the roofs and my (decent) rig cant keep up.

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Update.

Went back it was rainign some cars which were vibrating.

So i used a console command to create a workbench went into ortkbench mod and deleted all the cars.

This helped my ability to moce tremendously ( which had been dminished by the wrecked frame rate.

I also noticed that a new building had LOTS and LOTS of treeclutsers show up on the roof of said building.

 

Normal entrance ways were blocked but with some finesse and alot of jumping I got on top.

I deleted approcimately 50 overlapping treeclusters .

Afterwards there will still tons of them left but I could not get them all to highlight for scrapping.

When i left the FPS had stabilized to 30 but somehting was still shacking in that building and maybe 100 or so overlapping treeclusters were still at camp kendall on top of that building.

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Type TCL in the console. This will let you "fly" around, through walls etc. Lets you go anywhere without a lot of jumping.

 

Objects without a collision can not be selected/deleted, as the game uses the collision data for that.

 

You could probably use the console to target and delete those (albeit a bit cumbersome)

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