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Empires Glory Plugin Poll


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Which one do you like?  

60 members have voted

  1. 1. Your decision will decide what will be worked on first

    • Bravil Rebuild
      7
    • EG Legion
      19
    • Elder Council Election
      17
    • Guild Projects
      7
    • Rebuilding Forts
      10


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Before people will complain about problems with the main quest.. EG or 'Empires Glory' wil take place after the main quest.

This mod is therefore intended for these people..Actually, we give you a reason to finish it ;).

 

--If you haven't finished the main-quest I recommend you not to read this topic any further.--

 

Empires glory involves you the player to restore the Glory of the Empire. With the chance for you to become emperor or to leave it to a

a 'friend' that has passed away. Its up to you to reforge the amulet of kings and defend the empire against a new threat that has ambitions to become a new ruling force..

 

We are but a few moments from the first release of Empires Glory.. (At least .. I hope so ;D)

 

The first question is then, what next?

 

We've got 5 options which we prefer the most, but you may decide which one should be realized the first...

Don't worry, we're going to do them all. We just want to know which one first!

Remember.. these are plugins.. you could or could not download them..

 

-Bravil Rebuild.

It has some relevance to the main quest, but not necessarily. Take a look at page 82 and 70 of EG if you want more details.

Rebuilding bravil means you as a count will bring Bravil to glory. Become Count of Bravil, rebuild bravil.

Get riots because of high taxes or let your city prosper and enjoy those benefits.. new merchants, new and improved buildings.

Different decisions will cause other challenges.

-New quests, New buildings, New challenges

 

-EG Legion.

Involves a new district/new ports all to show that the imperial legion is just bigger than a few watch-houses.

You will be able to set this up yourself and it will be your task to do so. You're going to create a bigger Legion than ever!

Recruit groups/armies to help you defeat the army of the enemy! (Yes, the enemy will stay around after our main-quest.)

Plans are to implement a plugin for the KOTN, to let them have a place in the Legion district as well.

As well with some new quests with the knights of the nine....

-New quests, different armors and additional districts..

 

Elder Council Election.

Ever wondered why the Council is empty? Lets refill it. You'll be the one that will elect new members. Do peace-negotiations.

Assemble support for decisions, foreign invasions, or other troubles. Decide tactics to defend the empire...

-New quests, infinite challenges

 

Guild Projects.

The Fighters Guild and Mages Guild need a more appropriate place inside the IC.

There are some plans to change the entire appearance of the guilds inside Cyrodiil

As some people feel that the Fighters Guild is far too weak..

There are other plans are for the Thieves Guild and The Dark brotherhood, but those will be optional.

(Of course these quests would be available AFTER you've completed ALL guild quests)

-New guild quests and guild residences!

 

Rebuilding Forts.

Rebuilding most of the forts...they were former places of glory...why shouldn't it be now? Especially Sancre Tor would deserve a make-over.

As Jauffre already said...the blades could revisit the place. Other forts could be new stations for the Imperial Legion to watch over..

-Mainly restorations and a few quests

 

----

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ARMIES OF LEGIONS!!!!!!!!!!! please, i would love to have a constant war with an enemy army. you could even implement the fort thing into it to, and have it to where the enemy army can accually take over a fort, and you can take it back, so strategic places can have constant battles at them for control!!!!! awsome!!!!!!!!!
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ARMIES OF LEGIONS!!!!!!!!!!! please, i would love to have a constant war with an enemy army. you could even implement the fort thing into it to, and have it to where the enemy army can accually take over a fort, and you can take it back, so strategic places can have constant battles at them for control!!!!! awsome!!!!!!!!!

the game engine is incapably of mass armies, 15-16 characters on screen is about the limit.

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Read 'army' as, 'many soldiers' ;)...Real armies aren't exactly possible.

but we have another plan for that.. I can tell this.. There will be forts (not the rebuild forts) in the main-mod already,

that will contain the enemy. The EG-Legion also enables you get additional help conquering those forts...for a moment.

They will eventually be recaptured by the same or another enemy...

 

---edit----

You were just before me dezdimona ;)

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Read 'army' as, 'many soldiers' ;)...Real armies aren't exactly possible.

but we have another plan for that.. I can tell this.. There will be forts (not the rebuild forts) in the main-mod already,

that will contain the enemy. The EG-Legion also enables you get additional help conquering those forts...for a moment.

They will eventually be recaptured by the same or another enemy...

 

---edit----

You were just before me dezdimona ;)

cool! No matter which one comes out first,I'm going to play it! :biggrin:

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