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[MOD REQUEST] Tweak "Weapon Attacks" to follow Tabletop rules


m1lfr3d

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in Tabletop 5e "Melee Weapon Attacks" includes unarmed strikes, natural weapons, improvised weapons, and melee weapons (Swords, daggers, etc.). If they want to specify ONLY melee weapons you carry they use the wording "Attacks with Melee Weapons".

 

Larian has changed this slightly that both phrasings refer ONLY to melee weapons.

 

While this makes sense grammatically it makes some features work differently than how they do in tabletop. Some examples of this are Crusader's Mantle, Commander's Strike, Symbiotic Entity, and Hunter's Mark. All of these in Tabletop 5e are compatible with Unarmed Strikes, Natural Weapons, and Improvised Attacks, however they dont work in Baldur's Gate III.

 

Is there anyone who would be willing to fix this for me/?

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