Jump to content

Darnified UI


SGD

Recommended Posts

So, I've seen screenshots of people who are using the Darnified UI, and they have things like a Rad counter and clock on-screen at all times. I might be missing something here, but I have no idea how to apply that to my own HUD. can anyone help me please?
Link to comment
Share on other sites

i think (sorry i dont have the game in front of me, so i hope i dont lead you astray) that if you pause the game while playing there is an option to set the HUD elements in the pause menu, from there you can add and remove which counters are shown on the HUD. but this part of the darnUI only works if you have FOSE
Link to comment
Share on other sites

  • 3 weeks later...

Load the "Data\Menus\Prefabs\DUIF3Settings.xml" and look for these settings:

 

<_HUDScale> 60 </_HUDScale>					<!-- [60] Global cale for HUD elements (40 - 100)	-->

 

<_HUDMeterFont> 4 </_HUDMeterFont>			<!-- [4] Font to use in the HUD's meters			-->

 

Change the numbers to whatever looks good, I guess. :unsure:

Link to comment
Share on other sites

thats 1 right out of 2

 

<_HUDScale> 60 </_HUDScale>					<!-- [60] Global cale for HUD elements (40 - 100)	-->

 

HUDScale did the trick, i did set it to 85 for 1680x1050

 

:thanks:

 

 

<_HUDMeterFont> 4 </_HUDMeterFont>			<!-- [4] Font to use in the HUD's meters			-->

 

that changes the Font Type not the Size

 

//edit:

 

but near enough

6 is the same font as 4 only a little bigger, and therefore exactly what i needed! (and i dont think there is another way)

 

:thanks:

 

before: http://s7.directupload.net/images/090717/drhmnrkk.jpg

after: http://s4.directupload.net/images/090717/xkmepk7b.jpg

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...