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All my armors are broken after being hit by a few bullets?


LucyTheSuccubus

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I have the strangest problem in my current modbuild. Basically any armor is from fully repaired to broken within a few bullets. I dont even really use any armor mods that might cause this or at least I think so. I also checked through Stewies settings if there is a option checked that changes armor condition but didnt notice anything. Any idea what might be the problem or if any of my mods causes such stuff?

 

 

Here is a complete mod list of my current build:

 

"0001","DLC: DeadMoney"
"0002","DLC: HonestHearts"
"0003","DLC: OldWorldBlues"
"0004","DLC: LonesomeRoad"
"0005","DLC: GunRunnersArsenal"
"0006","DLC: CaravanPack"
"0007","DLC: ClassicPack"
"0008","DLC: MercenaryPack"
"0009","DLC: TribalPack"
"0011","Ultimate Edition ESM Fixes"
"0012","NVSE Config"
"0013","FNVLODGen Resources"
"0027","YUP"
"0028","Unofficial Patch NVSE Plus"
"0029","ShowOff NVSE"
"0030","JIP LN"
"0031","JohnnyGuitar"
"0032","kNVSE"
"0033","AnhNVSE"
"0034","ROOGNVSE"
"0035","SUPNVSE"
"0036","PostalOutNVSE"
"0037","KEYWORDS"
"0038","NVAC"
"0039","NVTF"
"0042","OneTweak But Really Updated"
"0043","Discord Rich Presence"
"0044","Mod Limit Fix"
"0045","lStewieAl's Tweaks"
"0046","lStewieAl's Engine Optimizations"
"0047","Improved Console"
"0048","High Res Local Maps"
"0050","High Resolution Water"
"0051","Depth Of Field Fix"
"0052","Muzzle Flash Light Fix"
"0053","Swimming Creatures Fix"
"0054","Exterior Emittance Fix"
"0055","Fallout Alpha Rendering Tweaks"
"0056","Fog-based Object Culling"
"0057","Pip-Boy Light Flicker Fix"
"0058","Dynamic Pip-Boy Light"
"0059","High Resolution Screens"
"0060","High Resolution Bloom"
"0061","Sound Extender"
"0062","Moonlight"
"0063","Pip-Boy Shading Fix"
"0064","Book Menu Restored"
"0065","Console Paste Support"
"0066","Simple Interior Lighting Overhaul"
"0067","Climate Control"
"0068","Improved Lighting Shaders"
"0069","Elijah Voice Audio Files Fix"
"0070","Combat Lag Fix"
"0071","Consistent Spread - Firearms Accuracy And Wobble Fix"
"0072","Collision Meshes"
"0073","Mainframe's Shader Flag Fixes"
"0074","Tesla Cannon Animation Fix"
"0075","Melee VATS Animation Restoration"
"0076","ISControl Enabler"
"0077","HIPControl - Weapon Idle Position Adjuster"
"0078","Weapon Based fNearDistance"
"0079","Vanilla Iron Sights Realligned"
"0080","Landscape Disposition Fix"
"0081","Snowglobe Performance"
"0082","Logic And Consistency Fixes"
"0083","Delay DLC Redux"
"0084","Delay DLC Redux - Pre-Order Pack Placement"
"0088","LOD Additions And Improvements"
"0089","FNV LOD Supplementation"
"0090","TCM's LOD Overhaul"
"0091","More LODs Additions And fixes"
"0092","Improved LOD Noise Texture"
"0094","NMC Texture Pack Large"
"0096","Much Needed LOD - NMC Patch"
"0098","NMC LOD Patch"
"0101","Upscaled New Vegas Worldmaps 4K"
"0102","Snowglobe Retexture"
"0103","Magazines Of Unparalleled Aesthetic Quality"
"0104","HQ Upscaled Posters"
"0105","Gore Overhaul"
"0106","PM's Med-Textures"
"0107","New Vegas Collector's Cards"
"0108","Lucky 38 E3 Lights Restored"
"0110","Vanilla Loading Screens HD"
"0113","A Better New Main Menu"
"0118","Ultrawide Scenic Loading Screens"
"0119","Ultrawide Start-Up Screens"
"0121","The Mod Configuration Menu"
"0122","Pip-Boy 2501"
"0124","Pip-Boy 2501 - Skin Canyon"
"0134","Vanilla UI Plus"
"0135","M.U.X. Series - Interface Overhaul"
"0136","M.U.X. Series - Weapon Icons"
"0137","UX Toolkit"
"0138","B42 Notify"
"0139","B42 Optics"
"0142","B42 Inspect"
"0143","B42 Descriptions"
"0144","B42 Interact"
"0145","B42 Interact - Animation Pack"
"0146","Zelda Style Quick Item Select"
"0147","Just Mods Assorted"
"0148","Just Assorted Mods Clean UI"
"0149","Vanilla UI Revelation Light"
"0150","Uncompressed Textures For Revelation - UI Lag Fix"
"0151","JIP Companions Command And Control"
"0152","MAPMO - Main Andmod Pause Menus Overhaul"
"0153","MAPMO - Hi-Res Logos"
"0154","MAPMO - Hi-Res Icons"
"0155","Better Pause Menu Screen"
"0156","Revelation UI Extras Collection"
"0159","yUI"
"0160","ySI"
"0161","Colorful Inventory Ycons"
"0162","FOV Slider"
"0164","JIP MiniMap"
"0165","Desert Ranger Interface - JIP MiniMap"
"0167","Clean Pip-Boy"
"0168","Universal Pip-Boy Customization"
"0169","Consistent Pip-Boy Icons"
"0171","Roberts Male Body"
"0174","TYPE4 - Body And Armors"
"0176","Brave New World"
"0178","Colossus T49XV"
"0179","Skull Goddess Expanded"
"0180","Classic Tesla Armor"
"0183","Classic Fallout Weapons Remastered"
"0184","Gun Runners' Arsenal Merged"
"0186","Weapon Mesh Improvement Mod"
"0187","WRP"
"0189","WTH - Weapon Textures From Heaven"
"0190","WTH WRP Patch"
"0191","B42 Retrievable Throwables Reforged"
"0193","B42 Melee Bash"
"0196","WAR MiX"
"0197","Diagonal Movement"
"0198","360 Movement"
"0199","SIGMA"
"0200","SIGMA 360 Patch"
"0201","Frozen 3rd Person Feminine Movement"
"0209","Iron Sights Aligned"
"0211","Enhanced Blood Textures"
"0212","Pointlight Piplight"
"0214","Fallout Flag Animation Overhaul"
"0215","Super Mutants Blink Animation"
"0216","Camp McCarran Animated Monorail"
"0217","Animated Functional Grills"
"0218","Animated Immersive Lanterns"
"0219","Animated Neon Pole Dancer for Gomorrah"
"0220","Animation For Not Animated Containers"
"0221","Novac Dino Animated Functional Thermometer"
"0222","Securitrons Lip Sync"
"0224","Ragdolls"
"0226","Placed Creature Corpses Use Vanilla Skeletons"
"0229","No Witnesses"
"0230","NPCs Sprint In Combat"
"0232","Humanize-Brutalize"
"0233","Agonize"
"0234","FPS Dashing"
"0235","FPS Leaning"
"0236","Root 'n Loot"
"0239","Wasteland Vampirism - Vampire System And Race"
"0241","Bosses Of The Mojave"
"0242","Less Accurate NPC's"
"0243","Postal KICK"
"0244","Forno and VK's Sexy Vault Girl Bobble Heads"
"0246","Viva Nude Vegas"
"0250","Grappling Hook"
"0251","Remnants Tesla Armor At Crashed Vertibird"
"0252","Couriers Stash Pre-order Pack Selector"
"0253","Dead Money - Collar Cloud Removed"
"0254","Dead Money - Lighter Gold Bars"
"0255","Dead Money - Keep Your Stuff"
"0256","Roleplayers Alternative Start"
"0260","Clicking Ambient Sound Fix"
"0261","Atomic Audio Overhaul"
"0263","Atomic Audio Overhaul - AWOP Compability"
"0265","Atomic Audio Overhaul - Enhanced Combat Music"
"0266","Atomic Audio Overhaul - BioShock Rapture Radio"
"0267","Player Voiceset Project - Jane"
"0269","JSRS Sound Mod 2.0"
"0275","STFU Dead Money Radio"
"0281","Better Bleed Me Dry"
"0282","Female Couriers Can Flirt With Sarah Weintraub"
"0291","New Vegas Uncut 1 - Rotface To Riches"
"0292","New Vegas Uncut 2 - A Koch And Bohr Story"
"0293","New Vegas Uncut 3 - A Van Graff Scorned"
"0294","New Vegas Uncut 4 - A Thorny Situation"
"0295","New Vegas Uncut 5 - A Wilder Wasteland"
"0296","New Vegas Uncut 6 - If It Wasn't For Betsy Remastered"
"0297","New Vegas Uncut 7 - Pacers Gambit"
"0299","New Vegas Uncut 9 - Outside Bets"
"0301","YUP - Outside Bets Patch"
"0303","Uncut Wasteland"
"0304","Uncut Wasteland Extra Collection"
"0305","Radioactive Tumbleweed"
"0306","Camp Golf Confrontation"
"0307","Primm Reputation Restored"
"0308","A Cyber Affair - Mr. House Seduction Route Uncut"
"0309","Take Chems, Make Fiends"
"0310","Player Dialogue Improvements"
"0312","Animated Utility Poles Restored"
"0314","Cinematic Vanilla Intro"
"0325","Wasteland Flora And Terrain Overhaul"
"0326","Wasteland Flora And Terrain Overhaul (Patched)"
"0327","A Wasteland In Bloom"
"0329","Vurt's Improved Plants"
"0330","Bouncing Natural Botany"
"0332","Simple Street Lights"
"0333","A Murder Of Crows"
"0337","More Mojave"
"0338","AWOP FNV"
"0339","AWOP FNV - Dead Money"
"0340","AWOP FNV - CCC Compatibility"
"0341","AWOP FNV - WRP Compatibility"
"0343","Ending Slideshows Ultimate Edition Overhaul - Brave New World"
"0344","A Little More Lamplight"
"0345","New Vegas Landscape Overhaul Re-Remastered"
"0346","The Living Desert"
"0348","Windows Of The Mojave"
"0349","Underwater Hideout - Rapturefied"
"0358","Irradiant Muck"
"0360","Improved ED-E Textures"
"0361","ED-E Real Dynamic Light Source Addon"
"0362","ED-E The Random Sounds"
"0363","Sunny Smiles Companion"
"0364","Marcus Companion"
"0365","Vulpes Inculta Companion"
"0366","House's Securitron Companion"
"0367","Wattsworth Companion"
"0368","Baby Deathclaw Commander"
"0370","Riddick Companion CLEANED"
"0373","Butch Companion"
"0383","Atmospheres - Weather and Lighting"
"0384","Atmospheres - Weather and Lighting - DLC Compatibility"
"0385","Atmospheric Lighting Tweaks"
"0387","Climate Control - Rain"
"0388","Interior Rain"
"0390","3D Rain"
"0391","Climate Control - 3D Rain Compatibility"
"0392","Cloud Upgrade"
"0393","Cloud Shadows"
"0395","Consistent Pip-Boy Icons - Mod Patches"
"0396","NV Compatibility Skeleton"
"0397","UIO"
"0398","Generated LOD"
"0400","Aqua Performa - Strip Performance Fix"
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  • 1 month later...

Possibly because you use too high graphic details. So the engine cant process all of it. So you look like you just took a few hits, but in actuality you just eat one hundred of them, and engine cant process all that.

Your too big load order being a prime culprit of this.

Do you know, you have nearly ten mods just deal with pipboy light? Not Pipboy, but that LIGHT on that pipboy~ Couple that with half a dozen mods dealing with exterior light sources, from moon to star to lamp to street lights... and then muzzle flash of guns all around and your own.

No wonder bugs are all over.

Edited by laclongquan
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