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more than 30 mod ideas


Henk90

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-Become a "Fixer" mod - give missions (with rep. system, maybe dialog with mr. blue eyes)

-Presets: a selection of many prebuild buildings via AMM (for example, if you wanna life there -> places like under a bridge or others - select building, place it, life)

-Become a pimp

-Serial killer mod (cover tracks and don't get found)

-Unlimited optical illusion effect like BOS

-A stock market calculation fix

-Availability of gore at NPC's

-AMM poses with spawn can be saved as "decor- prop" for persist apppearance and spawn (everytime at your home for ex. there is panam naked - gives a poledance)

-Can rob merchants/vendors if you aim them with a gun

-Create your own gang in Dogtown

-hacking any verhicle - no more blocked quickhacks

-Be a receiver of stolen goods or sell them to others.

-Revision of drugs including orders and or sales opportunities

-NPCs shouldnt be able to look behind and jump away when they sprint forward. Nevertheless, they always swerve when you try to run them over with a car, even though they have no eyes in the back.

-ingame time freeze completely while scanning or hacking

-No witnesses no star (maybe with a facemask)

-stash all at once (kategory based)

-sell all mods - quality xy (annoying to sell more than 300 units purple blue etc.)

-able to sell shards/splitter

-Criminal record of npcs (maybe with dialog)

-If you grab an opponent or npc they can't free themselves/ or they can't free themselves depending on the player constitution

-Passenger mod where an npc driver cannot get out of the car

-When riding on the roof of a car and steering the car around a turn, the direction you are facing changes. Fix.

-Idle smoke

-Being drunk more than 4x stacked. Maybe even with a blackout and respawn, at a bench or similar.

-Walk-in brothel

-Children - with a game like this, do children suddenly have moral values again? Children should also be able to be killed, thrown or grabbed! Especially the cheeky and impudent ones :wink:

-Kidnapper mod with dialogue to get Eddie's.

-New missions/side quests from gangs (with rewards perhaps through items).

-Gambling mod with the use of Eddie's

-flirt with npcs if successful there is a kiss option

-Can grab any butt

-graffiti TAGS Arasucker or others can place/spray graffiti tag on walls with the item "spray paint" or hotkey.

-The never ending "party mod" in the Dogtown building even after the quest when the building is locked you can continue to party with everyone.

-Every rig assigned as a human should have an anus. Unfortunately, this is only available in some packs but not alone.

-For 2.01 compatible- call the NCPD to let the enemies attack when situation xy occurs.

 

-Be able to set two waypoints on the map

Edited by Henk90
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This is what I'd want from mods that I haven't seen yet; (and I'd make maybe if I knew how). yer i know its only 6 of them.
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Mod idea 1.); Repeatable quests
These would all become available after their appropriate storylines and pay a small monetary reward each time they're done.

Some to start with would be;
-Shooting range competitions at all fire arms stores (available after Wilson's 'Shoot to thrill' quest)
-Car racing (after completing the street races with Claire)
-Boxing match circuit (after completing Fred's 'Beat the brat' quests)
-NCPD police hustles
-Muamar vehicle contracts
-Romance scenes?

The amount of repeatable quests could easily be expanded to include things like; motorbike racing, knife throwing, hacking (breaching), parkour racing and more.
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Mod idea 2.): Excess cyberwear consequences
Have it that anytime the police, MaxTac, Netwatch or Corporate security kills you, you don't die.
instead you wake up at the front doors of the hospital with all your equipped weapons & cyberwear GONE (story wise they where sold to pay for your medical bill and/ or cyber-therapy).
This would be intended to work with police, cyberpsychosis and cyberwear mods, and would make dealing with 'badges' of any kind more frightening.

This could be expanded to Trauma Team coverage.
Where you can buy Trauma Team coverage for nothing, BUT If at anytime your health drops to zero for ANY reason, at ANY time (that's not a cut scene or in story) you wake up at the front doors of the hospital, missing all your monetary savings you might have had. (but you keep all your gear even if you where defeated by police, and you don't die!). After each time this has happened you can select once again to reconnect to their health coverage.
This would be intended to work with mods that restrict how often and where you can save your game.
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Mod idea 3.): An easy to use Cosmetic cyberwear system.
For each slot on the cyberwear page of your character, there is a additional slot for cosmetic cyberwear as well that's added on that page.

This would mean that there are;
3 slots to change the look of your head
1 slot to change the look of your eyes
3 slots to change the look of your skin.
2 slots to change your skeleton
1 slot for your hands
1 for your arms
1 for your legs
and another 7 slots for other cosmetic body changes (wings, tails, spikes whatever).

The idea would be that each of these slots works the way that clothing does by replacing the look of that bodypart with what is in that slot (which is then overwritten by the clothes over the top of that bodypart). This would be good for the community as it would then make a standard way of changing the look of your character as piece at a time. If anyone wants to make a cyberwear appearance they make if the tag of 'cosmetic' & what slot its for. Different cyberlegs, cyberfingers, skin effects, hair effects it all becomes easily to apply and use then.
Naturally each of these would have a small cost to your cyberwear capacity (only 1 to 3 humanity each).
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Mod idea 4.): Full-body borg' questline
This would be a quest expansion to Regina's cyberpsycho gigs.
As a additional reward for subduing a few of the cyberpsychos you get information about full-body cyborgs, subdue more cyberpsychos and you can find out where there is a ripperdoc willing to do it (cost of a expensive car or apartment). If you finish all the cyberpsycho gigs and have acquired full-body cybernetics yourself then you get recruited by MaxTac to do even more challenging cyberpsycho takedowns or gangs of cyberpsychos.

There would be different types of full-body borgs for you to choose from. Being a full-body borg means that you have maximum cybernetic capacity and you can add or remove cyberwear without changing your humanity.
The full-body borg' range could include;
-Alpha (cheap but looks like a robot)
-Gemini (looks human)
-Spyder (stealth)
-Wingman (pilot/ driver).
-others
Note that Full-body 'borgs mod would be intended to be used with the 'cosmetic cyberwear' mod AND especially the 'excess cybernetic consequences' mod mentioned above.
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Mod idea 5.) Property development.
This mod idea would be an expansion of the EZestates website in game.
First of all it would double the amount of properties you can buy, these would range from ones out in the Badlands, to Pacifica, to the western suburbs as well and the industrial districts.

This mod would allow you to change the look of each apartment based on a selection of two things, which are;
A:) what fashion style; kitsch, neo-kitsch, neo-militarism or entropism, which sets the colours and patterns for the property.
B:) and what the property use is; corporate, combatant, mechanical, electrical or fashionable.

Between mixing those two choices you decide how that property functions and how it looks. For example;
A neo-militarism + mechanical place would be all in army greens & browns, with labels in a army font on everything while being full of tech stuff; engine parts, machinery, chains, cogs/ tires, robot parts etc.
While a kitsch+ fashionable place might be full of clothing wardrobes and music systems & TVs, with everything being in bright colours and neons.

Finally this mod would restrict the player to only owning 3 places at a time but allows the player to sell their properties with the sale price based on its location, its style, its use and what story events have happened..
So then the player could then buy a place, change its look and then sell it again for a profit or a loss through EZestates.
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Mod idea 6.) Riots and the dreaded Punkanaughts!
Using the crowd & gang tech it must be possible to create street protest marches and riots (rare event) which blocks streets and triggers police responses.

an even rarer event could be many vehicles bolted together by a gang to form a huge ramshackle mobile battering rams called a Punkanaught, that's built simply to attack police lines. (these are in cyberpunk 2020 lore)
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Edited by LadyLottie
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it would be really cool if there is a developer who writes a program that merges the existing mods into one big mod and with each game patch are automatically made the appropriate code adjustments. know some ai developers but unfortunately have nothing for modding left. that would be in any case the solution and no not vortex because that itself has problems again and again. i'm talking about its own cyberpunk program like the savegame editor from the wolven team only just to merge. on a different basis.

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You mentioned "Become a "Fixer" mod - give missions (with rep. system, maybe dialog with Mr. Blue eyes)"
How would this work?

​Of all the original cp2020 roles of; Solo, Nomad, Corp, Fixer, Rocker, Techie, Netrunner, Media and Cop, we already have Solo and Netrunner.
With the fantastic 'Drone Companions' mod (not updated to 2.0 unfortunately) we had Techie and I can EASILY see how a Rocker could be done.
I have some ideas on how a Corp and Cop could be done too, but I think Fixer would be hard to make work.

I am curious as to how you would do it.

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You mentioned "Become a "Fixer" mod - give missions (with rep. system, maybe dialog with Mr. Blue eyes)"

How would this work?

 

​Of all the original cp2020 roles of; Solo, Nomad, Corp, Fixer, Rocker, Techie, Netrunner, Media and Cop, we already have Solo and Netrunner.

With the fantastic 'Drone Companions' mod (not updated to 2.0 unfortunately) we had Techie and I can EASILY see how a Rocker could be done.

I have some ideas on how a Corp and Cop could be done too, but I think Fixer would be hard to make work.

 

I am curious as to how you would do it.

 

 

Thank you for your feedback. In general, this is an impetus for all who are creative. I have an idea how good it could be to be able to distribute orders for eddies myself. (Or even reputation to move up in a list of fixers?! The possibilities of creativity are unlimited. Technically, there could be many possibilities, be it scripted, triggered in conjunction with other mods, whatever.

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