envelope91 Posted January 18, 2014 Share Posted January 18, 2014 OBGE works great when i use the shaders from the standalone shaderpack.But when i visit their website, they have loads of more shaders than you supposedly can download, this is where my problem lies.Here is an example: http://obge.paradice-insight.us/wiki/Filter_(Effects)Here i get to chose a new shader to use, let's say i want SMAA, i click on it, and i copy all the text into a text document, i then rename the document to "SMAA.fx" and also add that to the shaderlist.txt.Why is the effects not showing up in the game when i do this? What am i doing wrong? I have googled on this for a long time now!All help is appreciated, thank you guys! Link to comment Share on other sites More sharing options...
Striker879 Posted January 18, 2014 Share Posted January 18, 2014 Are you also copying the two files to your Oblivion\Data\Textures\Effects folder (both smaa_searchtex.dds and smaa_areatex.dds)? Link to comment Share on other sites More sharing options...
envelope91 Posted January 18, 2014 Author Share Posted January 18, 2014 Yeah.I think i might have solved the issue, i downloaded the 3.1 version and the standalone from their website rather then using the nexus, and those effect were already included in those. Link to comment Share on other sites More sharing options...
samadchaz Posted January 22, 2014 Share Posted January 22, 2014 use only one type of anti-aliasing at a time also dont use any obge support pluginsyou can try my custom setting for SMAA(if you have a good card) Link to comment Share on other sites More sharing options...
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