minxymewmeow Posted October 26, 2023 Share Posted October 26, 2023 Been playing in NifSkope while making a few retexture mods, struggling with the guesswork of picking good .mat properties. I've got a Notepad open with a couple dozen random good .mats I've found, but this is kinda fumbling around in the dark at the moment lol. Do we yet have a decent way to at least view a name list of the .mats? Are they packed up in Starfield.esm? I've been through all the .bsa's with BAE and they are def not in there lol. Example: trying to get a good red glow or a decent stone texture. Found that Materials\Common\Glow\GlowBright01Red01.mat is pretty but it has a funny vignette. But Materials\SetDressing\Common_MaterialSwaps\Glow\GlowBright01Tint_Red01.mat is nice but WAY F'ing BRIGHT, like blinding. There's no GlowMedium01Tint_Red01.mat or numerical variants that are dimmer. Same kinda thing trying to pick a decent stone, or leather, whatever. Link to comment Share on other sites More sharing options...
fo76utils Posted October 26, 2023 Share Posted October 26, 2023 You can find a list of tens of thousands of material paths here: https://raw.githubusercontent.com/fo76utils/ce2utils/main/mat_names.txt The mat_info tool from here can also be used to print information about, or browse and view materials, although it cannot render multiple layers and some effects like translucency and parallax mapping. Link to comment Share on other sites More sharing options...
minxymewmeow Posted October 27, 2023 Author Share Posted October 27, 2023 That's perfect, thanks! Big thumbs up ! :D Link to comment Share on other sites More sharing options...
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