Mastiffguy65 Posted October 27, 2023 Share Posted October 27, 2023 I'm looking to add a negative damage multiplier against the player for 2 weapons, in a similar way that point lookout has a bonus damage multiplier, I tried reverse engineering from the point lookout mod however it just results in the npc not equipping the gun at all Link to comment Share on other sites More sharing options...
SonAnima Posted October 28, 2023 Share Posted October 28, 2023 When you say negative damage multiplier do you mean that you want the 2 weapons to do less damage towards the player when npc's are using said weapon? If so you could create a new perk and set it up like this WornHasKeyWord ---> Subject ------> PlayerCharacter Then give the perk a negative damage percentage value. LGNDWeaponAV might do the trick here You would then have to assign that perk as part of the weapon mod for said weapons. If you use LGNDWeaponAV when setting up the perk then you would have to assign the negative damage value in the weapon mod itself. Link to comment Share on other sites More sharing options...
Mastiffguy65 Posted October 28, 2023 Author Share Posted October 28, 2023 Thank you yes that is exactly what I want to do, specifically the reason is I've modded the smg and Minigun to be more usable in mid/late game however it means facing them @ lower levels is just painful Link to comment Share on other sites More sharing options...
SonAnima Posted October 28, 2023 Share Posted October 28, 2023 (edited) Thank you yes that is exactly what I want to do, specifically the reason is I've modded the smg and Minigun to be more usable in mid/late game however it means facing them @ lower levels is just painfulWell I need to correct myself. When setting up the perk it needs to be WornHasKeyWord ---> Subject ---> HasCustomKeyWord(you will have to make a new keyword just for your new perk) Then set the target as HasKeyWord ---> Subject ---> PlayerCharacter You can still use LGNDWeaponAV to control the damage and use the Multiply+1 setting for damage and give it a negative value in the weapon mods that you want to effect. You can edit the LegendaryModCommonPerk and create a custom perk inside of that perk In the weapon mods it will be set up like so: pe enchantments ---->ench_modcommonperk pk Keywords ---> HasCustomKeyword va ActorValues ---> LGNDWeaponAV ----> Select ADD Think of VaActorValue as a percentage so negative 50 (-50.0000) equals -50% Edited October 28, 2023 by SonAnima Link to comment Share on other sites More sharing options...
Mastiffguy65 Posted October 28, 2023 Author Share Posted October 28, 2023 OK so can this all be done in fo4edit or do I need to use the creation kit Link to comment Share on other sites More sharing options...
SonAnima Posted October 28, 2023 Share Posted October 28, 2023 OK so can this all be done in fo4edit or do I need to use the creation kitYou can do it in either or but Im most familiar with the Creation Kit so I would say to it in there as I have no idea how to do it in FO4Edit. Link to comment Share on other sites More sharing options...
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