olha2 Posted January 18, 2014 Share Posted January 18, 2014 (edited) hello,unfortunate here i am again, so straight to the point:i installed this: http://www.nexusmods.com/oblivion/mods/26689/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D26689%26preview%3D&pUp=1with OBMM through the OMOD way, then removed it and now i get CTD's in exteriors, any idea whats the cause?if theres any info u need please do ask, ill be happy to provide it to you Active Mod Files: 00 Oblivion.esm 01 CastleWestWeald.esm 02 All Natural Base.esm [Version 1.34] 03 Mart's Monster Mod.esm [Version 3.8b1] 04 CyrodiilUpgradeResourcePack.esm 05 Armamentarium.esm 06 Artifacts.esm 07 Hemingweys Capes Improved.esm [Version 3.0b] 08 Better Cities Resources.esm [Version 5.4.1] 09 CURP_Controller.esm 0A Unofficial Oblivion Patch.esp [Version 3.4.4] 0B UOPS Additional Changes.esp ++ Oblivion Citadel Door Fix.esp 0C DLCShiveringIsles.esp 0D Unofficial Shivering Isles Patch.esp [Version 1.5.2] ++ USIPS Additional Changes.esp 0E Better Cities .esp 0F LoadingScreens-AddOn.esp ** All Natural - SI.esp [Version 1.34] 10 All Natural.esp [Version 1.34] 11 Immersive Interiors.esp [Version 0.8.1] ++ All Natural - MMM Patch.esp [Version 1.3] 12 Immersive Interiors - Landscape Addon.esp 13 Sounds of Cyrodiil.esp [Version 1.1] 14 WindowLightingSystem.esp 15 VipCxj_BulletCamera.esp 16 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp [Version 5.3.0] 17 Oblivion Collectible Cards.esp 18 See You Sleep DLL.esp 19 Portable Campsite - Quickstart.esp 1A FormID Finder4.esp 1B kuerteeCleanUp.esp 1C Map Marker Overhaul.esp [Version 3.9.3] 1D Map Marker Overhaul - SI additions.esp [Version 3.9.3] 1E DLCHorseArmor.esp 1F DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 20 DLCOrrery.esp 21 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 22 DLCVileLair.esp 23 DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 24 See You Sleep DLL - DLCVileLair.esp 25 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 26 DLCThievesDen.esp 27 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 28 SN_Forest_Cottage.esp 29 Hemingweys Capes Improved for MMM.esp [Version 3.0b] ++ ArmamentariumLL.esp [Version 1.35] ++ ArmamentariumLLVendors.esp [Version 1.35] ++ ArmamentariumLLMagic.esp [Version 1.35] 2A ArmamentariumArtifacts.esp [Version 1.35] ++ ArmamentariumLLArmaVendor.esp [Version 1.35] 2B Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.8b1] ++ Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.8b1] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] ++ Mart's Monster Mod - Safer Roads.esp [Version 3.8b1] 2C Mart's Monster Mod - More Wilderness Life.esp [Version 3.8b1] ++ Mart's Monster Mod - RadiantAITweaks.esp 2D TalosBridgeGateHouse.esp 2E A Sneaky Buy - BETTER CITIES.esp 2F Artifacts.esp ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 30 Assassin's Hideout v1.1.esp 31 CastleWestWeald.esp 32 KvatchRising.esp 33 MountainShackR13.esp 34 M_M_TreeHouse.esp 35 One Stop Armors.esp [Version 3a] 36 Side's Bravil House.esp 37 VaultsofCyrodiilBC.esp [Version 5.3.0] 38 DLCFrostcrag.esp 39 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 3A Lost Paladins of the Divines.esp 3B xuldarkforest.esp [Version 1.0.5] 3C xulStendarrValley.esp [Version 1.2.2] 3D xulTheHeath.esp 3E XulEntiusGorge.esp [Version 1.2.1] 3F xulFallenleafEverglade.esp [Version 1.3.1] 40 xulColovianHighlands_EV.esp [Version 1.2.2] 41 xulChorrolHinterland.esp [Version 1.2.3] 42 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 43 xulBravilBarrowfields.esp [Version 1.3.5] 44 xulLushWoodlands.esp [Version 1.3.3] 45 xulAncientYews.esp [Version 1.4.4] 46 xulAncientRedwoods.esp [Version 1.6] 47 xulCloudtopMountains.esp [Version 1.0.3] 48 xulArriusCreek.esp [Version 1.1.4] 49 xulPatch_AY_AC.esp [Version 1.1] 4A xulRollingHills_EV.esp [Version 1.3.3] 4B xulPantherRiver.esp 4C xulRiverEthe.esp [Version 1.0.2] 4D xulBrenaRiverRavine.esp [Version 1.1.1] 4E xulImperialIsle.esp [Version 1.6.8] 4F TalosGatehouse + ULImperialIsle.esp 50 xulBlackwoodForest.esp [Version 1.1.1] 51 xulCheydinhalFalls.esp [Version 1.0.1] 52 xulAspenWood.esp [Version 1.0.3] 53 xulSkingradOutskirts.esp [Version 1.0.2] 54 xulSnowdale.esp [Version 1.0.5] 55 xulCliffsOfAnvil.esp [Version 1.1.3] 56 xulSilverfishRiverValley.esp [Version 1.0.4] 57 xulJerallGlacier.esp [Version 1.0.2] 58 xulTheEasternPeaks.esp [Version 1.1.4] 59 ImpeREAL Empire - Unique Forts.esp 5A Better Dungeons.esp ++ Carry all you want-5118.esp ++ Masters Alive.esp 5B Lights.esp 5C RealisticForceHigh.esp 5D MidasSpells.esp 5E _Ren_BeautyPack_onlyhairs.esp 5F Better Cities Full.esp [Version 5.4.1] 60 Better Imperial City.esp [Version 5.4.0] 61 Better Clocks for Better Cities 2_0.esp ++ Better Cities - All Natural.esp ++ Better Imperial City FPS Patch.esp 62 Better Cities - Oblivion Collectible Cards.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34] 63 Dark Brotherhood Party-5559.esp 64 Repair Anytime-9384.esp 65 fg109PortableBarricades.esp ++ Potion Unlimiter-1948.esp 66 Bashed Patch, 0.esp 67 Maskar's Oblivion Overhaul.esp [Version 3.9.1] using OBSE V21OBSE plugins: Better Cities Helper.dllConstruction Set Extender.dllElys_USV.dllFastExit2.dllobse_jail_fix.dllobse_training_fix.dllSeeYouSleep.dllsr_Oblivion_Stutter_Remover.dllweOCPS.dll Oblivion.ini content:[General]SStartingCell= SStartingCellY=SStartingCellX=SStartingWorld= STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1= bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\tes4title.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bDefaultCOCPlacement=0uGridDistantTreeRange=15uGridDistantCount=25uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=3uExterior Cell Buffer=36iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=Map loop.bikSMainMenuMovieIntro=Oblivion iv logo.bikSIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0fQuestScriptDelayTime=5.0000SMainMenuMusic=Special\TES4Title.mp3bUseThreadedBlood=1bUseThreadedMorpher=1bExternalLODDataFiles=1bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bUseBackgroundPathing=1bUseBackgroundFileLoader=1bBorderRegionsEnabled=1bDisableHeadTracking=0bTrackAllDeaths=0SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864SBetaCommentFileName=bCheckCellOffsetsOnInit=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4bWarnOnMissingFileEntry=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=1bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iPreloadSizeLimit=26214400SOblivionIntro=OblivionIntro.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseMyGamesDirectory=1 [Display]uVideoDeviceIdentifierPart1=3619102270uVideoDeviceIdentifierPart2=298797421uVideoDeviceIdentifierPart3=857702246uVideoDeviceIdentifierPart4=902087199fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=0bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=1iSize W=640iSize H=480iAdapter=0iScreenShotIndex=21SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=75.0000fNearDistance=10.0000fFarDistance=10000.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=10bShowMenuTextureUse=1iDebugText=2blocalmapshader=0bDoImageSpaceEffects=1fShadowLOD2=400.0000fShadowLOD1=200.0000fLightLOD2=1500.0000fLightLOD1=1000.0000fSpecularLOD2=800.0000fSpecularLOD1=500.0000fEnvMapLOD2=800.0000fEnvMapLOD1=500.0000fEyeEnvMapLOD2=190.0000fEyeEnvMapLOD1=130.0000iPresentInterval=1fSpecualrStartMax=1000.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10bLandscapeBlend=1bFullBrightLighting=0iMaxLandscapeTextures=0bDynamicWindowReflections=1fShadowFadeTime=1.0000fGamma=1.0000bDecalsOnSkinnedGeometry=1iShadowFilter=0bAllowPartialPrecision=1iShadowMapResolution=256bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=4iActorShadowCountExt=2bAllow30Shaders=0iTexMipMapMinimum=0iTexMipMapSkip=0bDoStaticAndArchShadows=0bDoActorShadows=0bIgnoreResolutionCheck=0fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=1700.0000 [Controls]fVersion=1.8000Forward=0011FFFFBack=001FFFFFSlide Left=001EFFFFSlide Right=0020FFFFUse=00FF00FFActivate=0039FFFFBlock=003801FFCast=002EFFFFReady Item=0021FFFFCrouch/Sneak=001DFFFFRun=002AFFFFAlways Run=003AFFFFAuto Move=0010FFFFJump=0012FFFFToggle POV=001302FFMenu Mode=000FFFFFRest=0014FFFFQuick Menu=003BFFFFQuick1=0002FFFFQuick2=0003FFFFQuick3=0004FFFFQuick4=0005FFFFQuick5=0006FFFFQuick6=0007FFFFQuick7=0008FFFFQuick8=0009FFFFQuickSave=003FFFFFQuickLoad=0043FFFFGrab=002CFFFFbInvertYValues=0fXenonLookXYMult=0.0005fMouseSensitivity=0.0020;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6iJoystickMoveFrontBack=2iJoystickMoveLeftRight=1fJoystickMoveFBMult=1.0000fJoystickMoveLRMult=1.0000iJoystickLookUpDown=6iJoystickLookLeftRight=3fJoystickLookUDMult=0.0020fJoystickLookLRMult=0.0020fXenonMenuMouseXYMult=0.0003bBackground Mouse=0bBackground Keyboard=0bUse Joystick=1fXenonLookMult=0.0030fXenonMenuStickSpeedMaxMod=5.0000iXenonMenuStickSpeedThreshold=20000iXenonMenuStickThreshold=1000;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-ItalianiLanguage=0SlideLeft=001EFFFFSlideRight=0020FFFFfXenonMenuStickMapCursorMinSpeed=1.0000fXenonMenuStickMapCursorMaxSpeed=15.0000fXenonMenuStickMapCursorGamma=0.1700fXenonMenuStickSpeedPlayerRotMod=3000.0000fXenonMenuDpadRepeatSpeed=300.0000fXenonMenuStickSpeed=300.0000iXenonMenuStickDeadZone=15000 [Water]fAlpha=0.5000uSurfaceTextureSize=128SSurfaceTexture=waterSNearWaterOutdoorID=NearWaterOutdoorLoopSNearWaterIndoorID=NearWaterIndoorLoopfNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFrameCount=32uSurfaceFPS=12bUseWaterReflectionsMisc=0bUseWaterReflectionsStatics=0bUseWaterReflectionsTrees=0bUseWaterReflectionsActors=0bUseWaterReflections=0bUseWaterHiRes=0bUseWaterDisplacements=0bUseWaterShader=1uDepthRange=125bUseWaterDepth=1bUseWaterLOD=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000uNumDepthGrids=3 [Audio]bDSoundHWAcceleration=1fMinSoundVel=10.0000fMetalLargeMassMin=25.0000fMetalMediumMassMin=8.0000fStoneLargeMassMin=30.0000fStoneMediumMassMin=5.0000fWoodLargeMassMin=15.0000fWoodMediumMassMin=7.0000fDialogAttenuationMax=35.0000fDialogAttenuationMin=7.7500bUseSoundDebugInfo=1fUnderwaterFrequencyDelta=0.0000bUseSoftwareAudio3D=0fDefaultEffectsVolume=0.8000fDefaultMusicVolume=0.3000fDefaultFootVolume=0.8000fDefaultVoiceVolume=0.8000fDefaultMasterVolume=1.0000bMusicEnabled=1bSoundEnabled=1fLargeWeaponWeightMin=25.0000fMediumWeaponWeightMin=8.0000fSkinLargeMassMin=30.0000fSkinMediumMassMin=5.0000fChainLargeMassMin=30.0000fChainMediumMassMin=5.0000fDBVoiceAttenuationIn2D=0.0000iCollisionSoundTimeDelta=50fGlassLargeMassMin=25.0000fGlassMediumMassMin=8.0000fClothLargeMassMin=25.0000fClothMediumMassMin=8.0000fEarthLargeMassMin=30.0000fEarthMediumMassMin=5.0000bUseSpeedForWeaponSwish=1fLargeWeaponSpeedMax=0.9500fMediumWeaponSpeedMax=1.1000fPlayerFootVolume=0.9000fDSoundRolloffFactor=4.0000fMaxFootstepDistance=1100.0000fHeadroomdB=2.0000iMaxImpactSoundCount=32fMainMenuMusicVolume=0.6000 [shockBolt]bDebug=0fGlowColorB=1.0000fGlowColorG=0.6000fGlowColorR=0.0000fCoreColorB=1.0000fCoreColorG=1.0000fCoreColorR=1.0000fCastVOffset=-10.0000iNumBolts=7fBoltGrowWidth=1.0000fBoltSmallWidth=3.0000fTortuosityVariance=8.0000fSegmentVariance=35.0000fBoltsRadius=24.0000 [Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSmoothPaths=1bSnapToAngle=0bDebugAvoidance=0bDisableAvoidance=0bBackgroundPathing=0bUseBackgroundPathing=1 [MAIN]bEnableBorderRegion=0fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000iLastHDRSetting=-1 [Combat]bEnableBowZoom=1bDebugCombatAvoidance=0fMinBloodDamage=1.0000fHitVectorDelay=0.4000iShowHitVector=0fLowPerfNPCTargetLOSTimer=1.0000fHiPerfNPCTargetLOSTimer=0.5000iMaxHiPerfNPCTargetCount=4fLowPerfPCTargetLOSTimer=0.5000fHiPerfPCTargetLOSTimer=0.2500iMaxHiPerfPCTargetCount=4iMaxHiPerfCombatCount=4 [HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.7500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.0167bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=1.0000iHavokSkipFrameCountTEST=0fHorseRunGravity=3.0000fQuadrupedPitchMult=1.0000iNumHavokThreads=1fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0 [interface]fDlgLookMult=0.3000fDlgLookAdj=0.0000fDlgLookDegStop=0.2000fDlgLookDegStart=2.0000fDlgFocus=2.1000fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneX=20iSafeZoneY=20iSafeZoneXWide=20iSafeZoneYWide=20fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500bAllowConsole=1bActivatePickUseGamebryoPick=0iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000 [LoadingBar]iMoveBarWaitingMilliseconds=10iMoveBarChaseMilliseconds=100iMoveBarMaxMilliseconds=2500fLoadingSlideDelay=15.0000fPercentageOfBar3=0.1500fPercentageOfBar2=0.4400fPercentageOfBar1=0.3500fPercentageOfBar0=0.0600bShowSectionTimes=0 [Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=890iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=3iDebugTextFont=3 [GamePlay]bDisableDynamicCrosshair=0bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1bCrossHair=1iDifficultyLevel=50bGeneralSubtitles=0bDialogueSubtitles=1bInstantLevelUp=1bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000STrackLevelUpPath=\\vault\TES4\LevelData\fDifficulty=0.0000bTrackLevelUps=1bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21bSaveOnInteriorExteriorSwitch=1 [Fonts]sfontfile_1=Data\Fonts\DarN_Knights_Quest_36.fntsfontfile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fntsfontfile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fntsfontfile_4=Data\Fonts\DarN_Oblivion_28.fntSFontFile_5=Data\Fonts\Handwritten.fnt [speedTree]iTreeClonesAllowed=1fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=1fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0 [backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iBackgroundLoadLoading=1bBackgroundPathing=1bUseMultiThreadedFaceGen=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bUseBackgroundFileLoader=0 [LOD]fLodDistance=500.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=1bDisplayLODTrees=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultObjects=15.0000fLODMultLandscape=1.0000fLODMultTrees=2.0000fLODMultActors=5.0000fLODMultItems=5.0000fLODMultObjects=5.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fTalkingDistance=2000.0000 fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=1.2000fObjectLODMax=15.0000fObjectLODMin=1.0000fObjectLODDefault=5.0000fItemLODMax=15.0000fItemLODMin=1.0000fItemLODDefault=2.0000fActorLODMax=15.0000fActorLODMin=2.0000fActorLODDefault=5.0000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODQuadMinLoadDistance=65536.0000fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000fLODLandVerticalBias=0.0000 [Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3 [Grass]iMinGrassSize=80fGrassEndDistance=8000.0000fGrassStartFadeDistance=7000.0000bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.3000 [Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255 [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=0 [blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=1 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1[DistantLOD]bUseLODLandData=0fFadeDistance=12288.0000iDistantLODGroupWidth=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors. [Archive]SMasterMiscArchiveFileName=Oblivion - Misc.bsaSMasterVoicesArchiveFileName2=Oblivion - Voices2.bsaSMasterVoicesArchiveFileName1=Oblivion - Voices1.bsaSMasterSoundsArchiveFileName=Oblivion - Sounds.bsaSMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsaSMasterMeshesArchiveFileName=Oblivion - Meshes.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa[CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif[Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000[OPENMP]iThreads=10iOpenMPLevel=10[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0[CopyProtectionStrings]SCopyProtectionMessage2=Insert the Oblivion Disc.SCopyProtectionTitle2=Oblivion Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found Edited January 25, 2014 by olha2 Link to comment Share on other sites More sharing options...
Striker879 Posted January 18, 2014 Share Posted January 18, 2014 Can you start a new game without crashing? Link to comment Share on other sites More sharing options...
olha2 Posted January 19, 2014 Author Share Posted January 19, 2014 Can you start a new game without crashing?ok seems i got it wrong, the problem is only when the save is in the exterior, i can load saves that where made in interiors,also when loading a save from a interior going to a exterior and walking around i will get a CTD .p.s. know how to change the title of this topic? Link to comment Share on other sites More sharing options...
Striker879 Posted January 19, 2014 Share Posted January 19, 2014 No clue on the topic title change. If you can load in an interior you could try the coc center trick. Load your interior save and open the console using the tilde (~) key. Type "coc center" (without the quote marks) and hit Enter. You'll be transported to an open plain with some trees in the distance. Using the wait menu (default is the t key) wait 72 hours and a bit more for good measure (three times 24 hours and a bit). Open the console again and "coc weye", which will transport you to inside the fisherman's shack at Weye. Link to comment Share on other sites More sharing options...
olha2 Posted January 19, 2014 Author Share Posted January 19, 2014 Problem solved:when opening my inventory i saw the items from the mod MMM where missing there icons so i checkt my oblivion/date there the martins monster mod.bsa was like its suppost to be, so then i check oblivion.ini there in the .bsa section the martins monster mod.bsa was missing so i added it, the icons reappeared and i can load exterior cells again, this means the crashed where caused by the missing meshes from MMM,thanks for the help Link to comment Share on other sites More sharing options...
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