DrEyeball Posted October 27, 2023 Share Posted October 27, 2023 (edited) Topic key words:Scanner/Scanning, Cursor Focus, Ground Mineral Detection. Premise:The scanner should not show the ground mineral name if it is not visible or you are not looking at the ground. Problem/bug:However, currently the scanner shows the ground mineral name even if you are not looking directly at the ground, but are instead looking at a nameless object, such as: a wall, a floor, a roof, a glass window, a terminal, etc., especially when you are inside of a building. It should not do this! Starfield Screenshots - Scanning Bug Starfield Bug Screenshot 1 Starfield Bug Screenshot 2(Links to mega.nz image viewer.) Comments:This is a QoL (quality-of-life) bug fix that I am hoping a modder can either fix or reduce the severity of in some way. It is my personal biggest gripe. I had hoped the game patches would have fixed this by now, but sadly, no. Perhaps BGS will eventually fix it. I cannot work out where to submit this as a bug for BGS either. Related Mod/Topic Links: If anyone knows of any mods or forum topics related to this topic, please let us know. Thanks.More Subtle Scanner Sounds (No High Pitch - Menus UI Interactions - Less Annoying) https://www.nexusmods.com/starfield/mods/885 Edited October 27, 2023 by DrEyeball Link to comment Share on other sites More sharing options...
kwerdyt Posted October 27, 2023 Share Posted October 27, 2023 Yes! This! I watch Gopher and it seems to be so confusing! Why at all show ground minerals in the regular scan mode? It should be a toggle. Or a separate display from the one that tells you what you are looking at - away from the reticle and it should not flicker when there are other readings. Link to comment Share on other sites More sharing options...
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