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SFSE loading mods


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I have setup a few mods and wanted them to run on startup with SFSE.

It appears to be broken into 2 parts with the first looking like it did something ('command: "**mod name**"') but the second is just wrong looking with 'script command "**mod name**" not found


The format of my toml file is like below


EventType = "DataLoaded"
Commands = ['tgm','shipsize','toleranceHuge','shipyardunstable','UnlockLargeShips','shipspeed','LockpickCheat','builderTweak','MoreOwnableShips']
any help is greatly appreciated
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