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SFSE loading mods


w1r3dau

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Hi,

I have setup a few mods and wanted them to run on startup with SFSE.

It appears to be broken into 2 parts with the first looking like it did something ('command: "**mod name**"') but the second is just wrong looking with 'script command "**mod name**" not found

 

The format of my toml file is like below

 

[[Event]]
EventType = "DataLoaded"
Commands = ['tgm','shipsize','toleranceHuge','shipyardunstable','UnlockLargeShips','shipspeed','LockpickCheat','builderTweak','MoreOwnableShips']
any help is greatly appreciated
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