probbes Posted November 9, 2023 Share Posted November 9, 2023 Hello ! I am trying to patch Better Spell Learning and Mysticism (I know a patch has already been made, but it doesn't include all the spells). I can see in SSEedit that some spells have a script category added by BSL and some don't. When I open those two mods in the CK, I can clearly see that the working spells have the papyrus script "SpellTomeReadScript" but the not working spells don't. My question is : How can I copy paste this script inside the spells that doesn't have it ? Do I do it in the CK or in SSEedit (if possible) ? Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 9, 2023 Share Posted November 9, 2023 As long as you do not need to modify the script itself, you can do the following:Ensure that the PSC file needing to be attached is present in the script source folder used by the Creation Kit. (SSE default is 'Data > Source > Scripts')Load the appropriate plugin in the Creation Kit, find the necessary records, attach the script, close the record, re-open the record, modify properties as needed, close the record, repeat for each one, save the plugin and finally test it out. If you cannot load the plugin due to one or more ESP files as parent masters:Using Wrye Bash select the "Add/Remove ESM Flag to/From Masters" option from the plugin's right click menuBefore testing in game, be sure to reverse the changes made. Otherwise the affected plugins will be loading in the ESM section rather than the ESP section. This may cause behavior to be different than what users would experience when using the regular ESP files. Using xEdit modify the header flag of each ESP parent master to indicate ESMBefore testing in game, be sure to reverse the changes made. Otherwise the affected plugins will be loading in the ESM section rather than the ESP section. This may cause behavior to be different than what users would experience when using the regular ESP files. Alternatively, apply the Creation Kit Fixes mod (no idea if it works with the latest version of the CK - read comments and decide for yourself). Link to comment Share on other sites More sharing options...
probbes Posted November 10, 2023 Author Share Posted November 10, 2023 Thank you for your answer.I can't find the script in the Source/Scripts folder. The script I am looking for is called "SpellTomeReadScript". However, I can add the scripts that I found in the Scripts folder to any spell tomes, but not the script that I want.I found that the scripts that I can add and that I can create have a little blue + next to their name, but the SpellTomeReadScript has (the script that I can't add) has a little + and a yellow pencil. I don't know what it means.I have Creation Kit Fixes and I am using MO2 to launch the creation kit. I am also using SSEedit.I also can load the plugins without issue. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 10, 2023 Share Posted November 10, 2023 The + with a pencil is just an icon to indicate that properties have been filled.The + is an icon that indicates that properties have not been filled and / or at their default values. These icons have nothing to do with whether a script can be attached or not. What governs its ability to be attached is whether or not the PSC file is accessible by the Creation Kit. The script in question is probably from one of the two mods you are wanting to patch. If they have BSA files, extract them to a folder outside of the game and see if the PSC is there. If you cannot find the PSC but can find the PEX. Use Champollion to decompile into a reusable and readable format (there is a GUI option if you do not like using command line text). Link to comment Share on other sites More sharing options...
probbes Posted November 11, 2023 Author Share Posted November 11, 2023 That was it ! I needed to decompile the BSA containing the scripts. I then put them with my other scripts and can add them to the spell books I want to patch. Thanks you ! You helped me a lot ! Link to comment Share on other sites More sharing options...
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