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Presentation. :D


Pellape

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Hello all gamers.  😄

 

Let me make a short brief about me and what I done so far with the games from Bethesda as I love them and love modding. 

1. played Daggerfall 1996

2. Played and modded Morrowind 2004-2006, made the infamous "The Caldera Ancient Mine" , which was my first and biggest mod project ever I guess  😄  My first mesh I exported to the game was a painting frame with a message to the modding community I was part of 2005 and lest see if you can read it.  😉 as it is in Nordic Runes, as I am a Swede.

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3. Oblivion 2008 and 2020-2022  -  I made my own version of the Legacy of the Dragonborn for Oblivion and called it, the Legacy of the Champion

4. I did try to start modding Skyrim but I like to mod Oblivion more, well did like Oblivion more

 

Well lets see what I will be able to do later with Starfield...

I am not a fan of the way we script in Skyrim and I have to learn it one day as I guess it is a similar way that we later script in Starfield, so I have no choice then to bug you all when I run into issues, which I will.

What plans and goals do I have with my first modproject?

I really love the Legacy of the Dragonborn, the best Skyrim mod ever made if you ask me. I do not know if Bethesda has implemented something similar into Starfield as I do think tha author of that mod now is part of the Bethesda crew, if I am not misstaken as I do think Todd did mentioned it in a 3 hour interview he made reasontly. 

1. Well a dream is to implement the Mandolorian Spaceship, if it is possible. It is not modular but maybe that will be possible too?  😄  I am a computer graphics student, so the making of the mesh and textures is not the issue. But make it work in game might be and maybe we can only run module  based ships?  I do not have a single clue really as I only have a vision.

2. Well I did not finish the Legacy of the Champion, which will take 10 more years the way I want it to work, but still, I am in a no hurry really. The only thing against such a project is that I am a student and very busy in school so if it is already impemented, then, why reinvent the wheel?  Lets see if I like the setup as well.  I do have a vision of how I want a spacebase too look like and we see how many meshes I need to make myself but I also trying to make my own dream house in Blender as well. I do have many different projects running, at the same time. Maybe to many...    But what I am most proud of so far is my Legacy version, the Legacy of the Champion https://www.nexusmods.com/oblivion/mods/52047 for Oblivion and I love that base a lot, specially made for companions with a lot of space, so they do not get stuck anywhere, which they tend to do in that game. 

I do want to make life easy for myself so a Space Base will have all confortable stuff we could dream of, that make us focus at what is fun, well what is fun for myself that is.  😄   The only limit is our own fantasies and creactivity really.  What we need now is the Creation Kit as a Blender exporter is already made if I got it right.😕

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So what makes the Legacy of the Dragonborn so special?

1. It is an orginized Museum where every unique item well, artifact you find that is implemented by both Bethesda but also the modding community and it is gigantic. It should be played from day 1 and be ran parallell with your daily game play and you do get your own flat there later on as well at the top floor.

2. It has a faction and you work together with a team of collectors and archeologists.  Your job is to protect them and also help them in the progress. They work for the Dragonborn after all and are your friends. You can send them out on their own missions and they ran away doing so as soon as you order them to do it.

3. The museum has its own story and many many secrets you discover during the build up of it as you ned to build the different sections your self. It is your museum and the intendent needs your help making it all possible.

4 I love books and stories and i love all the books in game and lets see what we can do with books in Starfield

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This shot is a one time shot. I was so lucky to find these doomed miners stucking up that cave entrance as they all look so confused and they really are. You are there making a mess as you are not welcome to the Doomed Mine at all running my setup that is.

This cave is controlled by Morrowind troops, in the internal war implemented by a mod. It is in my mod description....

4. Well i can continue talking about i for a long timet. It also gives the player a flying ship even.  😄

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