15gudasc Posted December 3, 2023 Share Posted December 3, 2023 Received the above error message when loading into the CK. It loads all masters and plugins except for "MyModName.esp" even if I have it selected. This is interesting, because I was working on the plugin earlier today without problems. The only thing that's happened since then is that I have been converting DDS files to TGA and placing them in the Data folder system, attempting to generate LOD for objects that were missing the appropriate files. Anyone else experience this error before? I thankfully have a backup from yesterday, if all else fails. Thanks! Link to comment Share on other sites More sharing options...
Fantafaust Posted December 4, 2023 Share Posted December 4, 2023 Use fo4edit and remove the masterfile flag? Link to comment Share on other sites More sharing options...
15gudasc Posted December 4, 2023 Author Share Posted December 4, 2023 If it had the masterfile flag, it would appear under "Record Flags," right? I don't see it here. If it matters, the file suffix is still ".esp" Link to comment Share on other sites More sharing options...
Fantafaust Posted December 4, 2023 Share Posted December 4, 2023 Huh, well that's odd. I don't think I've had this happen to me before. Verify and/or Reinstall CK? Link to comment Share on other sites More sharing options...
15gudasc Posted December 4, 2023 Author Share Posted December 4, 2023 Tried both, no dice. Interestingly, when selecting which files to load in the CK, it no longer recognizes any .esm's as parent masters, though it requires all of them. I'm not sure what else I might search for in Fo4Edit or elsewhere to address this issue-maybe the file's just corrupted? Link to comment Share on other sites More sharing options...
LarannKiar Posted December 4, 2023 Share Posted December 4, 2023 (edited) According to the Creation Kit the .esp file is corrupted. If other files can be opened normally (including the backup) then unfortunately it's likely the CK is right. Which program did you use to edit the last time? FO4Edit or the Creation Kit? Which version? Does the mod crash the game if you try to load it? Edited December 4, 2023 by LarannKiar Link to comment Share on other sites More sharing options...
15gudasc Posted December 4, 2023 Author Share Posted December 4, 2023 I last used the Creation Kit, version 1.10.162.0, to modify it. Trying to load it, I got the same error message in the Vortex launcher: Mod isn't a valid TES file. After which, even if I have the mod activated and installed, it doesn't load. I'm guessing that's because, yup, it would crash the game. It sounds like you're right, that this is a case of corruption. If it's of any interest to anyone, here's the .esp file: https://www.dropbox.com/scl/fi/2kaxbfns433m4qidlocnj/LandGodMadeinAngerNOTWORKING.esp?rlkey=590ypsjwu1bfk9bjac0y19t2s&dl=0 Link to comment Share on other sites More sharing options...
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