jcdenton2012 Posted December 6, 2023 Share Posted December 6, 2023 So, I made a very large mistake and am having trouble finding a solution if a solution is even possible. After about a year and a half of work I realized that Alaska isn't orientated North and is instead oriented West when it comes to cardinal direction. How did I get this far without noticing? Well, it was a low priority and it just slipped notice until now when I started to navmesh things. So yeah, how can I rotate the world cell ninety degrees so that it is facing true North? Pretty much, here is a visual aid on what I need to fix. Link to comment Share on other sites More sharing options...
DiodeLadder Posted December 9, 2023 Share Posted December 9, 2023 Hello jcdenton2012, I don't think you can fix this. I remember there was another member who made the same mistake a few years ago (his map was very large, also), and the answers he got back then was also "no". If you don't mind redoing the whole thing, perhaps you could group buildings and such into static collections/pack-in objects, and organize them with area name prefix so that you can work fast when recreating locations. Or.... maybe you could just change your project location to Seattle/Vancouver/Vancouver Island, and keep the map. Link to comment Share on other sites More sharing options...
South8028 Posted December 10, 2023 Share Posted December 10, 2023 It seems to me that the player only cares whether it is interesting for him to play or not. What is turned in which direction is beyond the attention of everyone except the perfectionist author. Link to comment Share on other sites More sharing options...
Andyno Posted December 12, 2023 Share Posted December 12, 2023 On 12/9/2023 at 10:04 PM, DiodeLadder said: I remember there was another member who made the same mistake a few years ago (his map was very large, also), and the answers he got back then was also "no". I believe that member is... me. After 4 months of constant development I realized that I'm building my worldspace southward instead of northward. And BTW, this is my mod, just for clarification - https://www.nexusmods.com/fallout4/mods/42488 Link to comment Share on other sites More sharing options...
DiodeLadder Posted December 12, 2023 Share Posted December 12, 2023 Hello Andyno, Yeah, it was your project I was thinking of, the Zone. I'm glad you got it done! Link to comment Share on other sites More sharing options...
jcdenton2012 Posted December 16, 2023 Author Share Posted December 16, 2023 On 12/12/2023 at 3:49 AM, Andyno said: I believe that member is... me. After 4 months of constant development I realized that I'm building my worldspace southward instead of northward. And BTW, this is my mod, just for clarification - https://www.nexusmods.com/fallout4/mods/42488 I must ask. Did you ever find a solution? I only ask because while this forum topic was stewing I went and spoke with the TTW Team and managed to get a copy of Tesannwyn. The only problem with that is that the tool itself is ten years old and while I can get a bmp and raw file created... its jank. Soooo if you found another solution I'm all ears because I'm trying to avoid "the hard way" of fixing this. Link to comment Share on other sites More sharing options...
Andyno Posted December 25, 2023 Share Posted December 25, 2023 Sorry for the late reply, but the simple answer is NO. I didn't bother with that since I realized the Creation Kit is not capable of fixing such things. Link to comment Share on other sites More sharing options...
Recommended Posts