Issacreaper2 Posted December 26, 2023 Share Posted December 26, 2023 does anyone know how to animate custom creatures for Fallout 4 and how to make meat caps? because no need to tell me how to model them I was just wondering how to animate it and make meat caps. I know there is a tutorial on how to do this on 3ds Max, but I don't have the money for that. I was also wondering because I don't want my game to crash. Link to comment Share on other sites More sharing options...
iqoniq Posted December 27, 2023 Share Posted December 27, 2023 The NIF for the caps isn't animated. For most animations, they also tend to use a grid of separate images, and with the DDS format you could end up with an absolutely massive file for something that does very little. If you know your way around NIFSkope you could probably use that to edit the NIF for the Cap object. If you're happy with it being static, then it's a simple asset flip. Link to comment Share on other sites More sharing options...
Issacreaper2 Posted December 28, 2023 Author Share Posted December 28, 2023 13 hours ago, iqoniq said: The NIF for the caps isn't animated. For most animations, they also tend to use a grid of separate images, and with the DDS format you could end up with an absolutely massive file for something that does very little. If you know your way around NIFSkope you could probably use that to edit the NIF for the Cap object. If you're happy with it being static, then it's a simple asset flip. I get you can't animate meat caps but what asking is whether I would have to animate the creature in blender and if how would I create meat caps also how would I turn the creature into a creature. Would I have to use fallout edit or not? Link to comment Share on other sites More sharing options...
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