KadeRiggs Posted January 10 Share Posted January 10 now, i can bearly remember computers, software and game mods... ok, i installed FALLOUT 4 on my PC, then from the start menu where is says 'MODS', i installed 'Sim Settlements 2 (chapter 2 and 3), and the other by KINGGATH. plus about 5-6 others. the mod worked fine, right up the jake was showing me level two buildings and i reached my 'build limit'. i installed another mod for unlimited build limit... BIG MISTAKE! right after, everything i wanted to build was destroyed! clearly it was that last mod, so i deleted it. it didn't matter, everything was destroyed. so, i started from completely over. but nothing would work. my last try was to uninstall EVERTHING, including the game. i reinstalled the game, fallout 4 DLCs, and the 5-6 mods by kinggath.... i must've tried 4-5 times different ways... i cant get Sim Settlements 2 to play at all!?? some of the mods elements were in the game but NOT jake (yes the magazine was on the workbench). odd thing (or did it make a difference) i downloaded the fallout 4 pc game and DLCs from the microsoft store, and as i said above, all the SS2 mods was from the startup menu. NOW, i downloaded the SS2 mods from here on the 'NexusMods', but i cant tell if the mods went into the right location on my computer so SS2 will run and Jake will appear!?? Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 11 Share Posted January 11 When installed a mod from nexus or from Bethesda page they go to 2 different place. With betehsda you dont need to use amod manager but nexus mods you do ( I dont mind it feels like it give you more control) I have not played SS2 and generally do not donwload from the bethesda site but prefer Nexus and mod manager and not mixing the 2 seems easier to me so I cnanot give any pertinent tips. BUt I do know there are mods that uncork your build limit on Nexus ( and likely on Bethesda site as well) and I could imgaine that they are needed to run SS2. Link to comment Share on other sites More sharing options...
RoNin1971 Posted January 11 Share Posted January 11 3 hours ago, 363rdChemicalCompany said: When installed a mod from nexus or from Bethesda page they go to 2 different place. With betehsda you dont need to use amod manager but nexus mods you do ( I dont mind it feels like it give you more control) <snip> No you don't. I only use nexusmods as my mod source & I don't use mod managers. Just (manually) download it, put it in fallout's .\Data directory & enable it with FO4's 'mods\load order'. (you can manually set the load order there too, as the menu name suggests ) Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 12 Share Posted January 12 13 hours ago, RoNin1971 said: No you don't. I only use nexusmods as my mod source & I don't use mod managers. Just (manually) download it, put it in fallout's .\Data directory & enable it with FO4's 'mods\load order'. (you can manually set the load order there too, as the menu name suggests ) This method seems beyond most users (including myself unless I really buckle up) With Bethesda's site (which I have used only a couple of times) the "mod manager" is built in, so to speak as it directly injets the files where they need to go. With Nexus I (and most everyone else I know) runs a distinct mod manager. For power users like yourself, there may be a way to manually direct inject those files, and I am not surpised, doing what otherwise the Mod manager would do. I might figure it out eventually, for some of the simpler ones, but definetly not something I would present as a realistic option for an OP whose headline reads "first time downloading mods to PC". Link to comment Share on other sites More sharing options...
RoNin1971 Posted January 12 Share Posted January 12 Mod managers make life easier, but the slightest knowledge about a PC's file system would be enough. When using a lot of mods, a manager becomes pretty much a must. However, I only ment to say it is not mandatory. Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 12 Share Posted January 12 2 hours ago, RoNin1971 said: Mod managers make life easier, but the slightest knowledge about a PC's file system would be enough. When using a lot of mods, a manager becomes pretty much a must. However, I only ment to say it is not mandatory. No problem. Always eager to learn new things. I can do manual install for simple mods like presets and TFB blueprints but thats about it. Link to comment Share on other sites More sharing options...
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