Kyuukei Posted January 19 Share Posted January 19 (edited) I'd love to see a mod (SKSE plugin?) that sets the player character to always walk when their weapon is drawn. With all the mods like Additional Attack, MCO, and whatnot, I think that could be a really intriguing way to balance the game out, and it could be great for self-imposed challenges besides. I got the idea because I'm a Gunlance main in Monster Hunter, and you're essentially set to walking speed with your weapon drawn, since the range is excellent and it's otherwise very powerful. For now I'll just use a Bound Weapon with an arbitrarily high carryweight, but I leave this idea here for the scripting wizards to consider! It could emphasize using dodge mods and evasive attacks (via Additional Attack and such) more, and keep kiting from being such an easy option for cheesing enemies. Edited January 20 by Kyuukei Link to comment Share on other sites More sharing options...
IsharaMeradin Posted January 20 Share Posted January 20 You basically want the reverse of my Controller Walk Run Toggle mod. By changing the player's speed multiplier it allows them to walk when fully pressing on the controller stick rather than running. When weapons are drawn (among other things) the speed multiplier is reset to normal. This is not a mod I want to take on, but anyone who is interested is free to examine my script code to get an idea on how to change the speed multiplier and the events needed to know when weapons are being drawn and sheathed. Link to comment Share on other sites More sharing options...
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