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Workshop Televisions should project light (and play radio)


BlazeStryker

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I made a few more attempts. Again no Actor Value or Keyword regarding power requirement has any influence on the radio function. I'll stick to what I proposed earlier.

I'll try to tweak the light a little bit more if I can. I agree it should light up a completely dark room, but it shouldn't be a lot stronger than other sources like ceiling lights for example.

As for the happiness bonus, maybe I'll go with 2 or even less, so it doesn't feel like a cheat.

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I love the mod. The way the TVs worked out is that you have light or radio and honestly that feels right. If it's working off internal power that would translate to patching the radio's fuel cell to make a light out of the cathode tube. Routing the power to the radio function turns off the tube, so...

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How's the distance of the light? Is it ok or should I lower the radius as suggested by Qrsr? Currently it's set to 512.

Also, since I'm doing overrides anyway, I can override the Constructible Objetcs to add descriptive text to the TVs. Like this one:

"Television has a receiver tuned to Diamond City Radio. Supply with power first, then activate."

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