TheDarkWearoner75 Posted February 12 Share Posted February 12 Good time of day, I need a little help in my mod The point is that I have a chicken in one of the quests of my mod and it serves as a kind of religious sacrifice, it is summoned by a script (the stage of the quest changes in this case) and I want to somehow put another script on the chicken to be able to kill it and also change the stage of the quest I tried to add the "event on actor killed" script to the "scripts" section of the creation kit, since the chicken is a separate npc, but it doesn't work for some reason, only the script for summoning works Any help would be appreciated Link to comment Share on other sites More sharing options...
scorrp10 Posted February 12 Share Posted February 12 My general thought would be to place that chicken in the scene in advance, but initially disabled. Load that chicken as one of your quest aliases. When summoning, you just enable the chicken. Then you can have a script attached to that alias. Link to comment Share on other sites More sharing options...
TheDarkWearoner75 Posted February 24 Author Share Posted February 24 Thank you, I'll try it Link to comment Share on other sites More sharing options...
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