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Spell Save DC formula changed for better spell balance & variety?


Bogdanov89

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To me it honestly feels like many of the Saving Throw targeting spells are lagging behind their Attack Roll counterparts, especially in the early game where fancy gear with + Spell DC bonuses isn't available while Attack Roll users can simply climb onto a box/roof/ladders and get +2 to their Rolls & weapons with +1 (not to mention sources of Advantage rolls like Faerie Fire or Prone).

This is also not accounting for the rather unfun "concentration" mechanic, which in itself is very penalizing to spell variety and balance.

Currently the formula for Spell Save DC is " 8 + proficiency bonus + spellcasting ability modifier ".

It would be phenomenal if there was a mod that would change it to be a 10+ instead of an 8+ , with perhaps an alternative download option that is a 12+ for those that want a full spell caster party focused on Saving Throw spells.

If this also affected the enemies/NPCs then even better since it would evenly apply to all the spell casters across the entire game.

I am not at all familiar with BG3 modding but i am hoping that this is something that mod makers could accomplish, since it would greatly improve the overall balance and variety of the spell/class choices in the game.

Thank you for helping out!

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