llloyd Posted February 14 Share Posted February 14 Right, so, a bit of back story. I last played in 2019, and when I was playing then it was a fully running working game. Fast forward to tonight, I decided to dust it off and play it for the first time in going on 4 years. So I run the NewVegasLoader program, since I updated from a nVidia 1070 Ti to an AMD 6800 XT in the last 4 years, got that sorted out, closed it, loaded up NMM CE, loaded up New Vegas, ran it, it loaded fine, started a new game, looking fine so far, go into character editor and no hair at all. O.o Odd, as I am pretty sure when I last played in 2019 I had hair and I hadn't changed anything. But to be sure I quit out, made sure the launch FNV4gb is selected in NMM CE, it is, loaded up Wyre Bash, over to the Save tab, pulled up my last save of 2019, it lists the mods that was loaded for that save and the mod order, go over it 1 by 1 and find a few things missing or out of order. Spend an hour and getting it all fixed so it's exactly the same as my old save, try again, still no hair. I'm out of ideas. Why is my hair missing? O.o https://pastebin.com/91znbXt6 - My current Mods and the Mod Order It would take several screen shots to show it in Wyre Bash. It's all green up to the last 3, because in Wyre Bash it shows a Merge Patch from FNVEdit but that went MIA and got replaced by a Bash Patch, same difference, dunno when I did that. O.o Sometime in 1999 if the Modified date is right on the Bash Patch file, which I * highly * doubt. >.< But in Wyre Bash the Bash Patch shows all of it's Masters in blues and greens so it's not broken. Oh here we are, September of 2019, and the last save was July of 2019 so a couple of months after I stopped playing. Well, that Merge Patch is probably long gone then. But as I said, Merge Patch, Bash Patch, they do the same thing, so same difference. Link to comment Share on other sites More sharing options...
llloyd Posted February 14 Author Share Posted February 14 Update, no luck so far. I've rebuilt the merge patch, removed the bash patch, put the merge patch in it's place, all saves in Wyre Bash now show either purple or green, not sure what purple is, still researching that. Loaded up a save that's green and no hair. Uninstalled, from all profiles, the BoG Type 3 on a hunch, and reinstalled, nope, pulled a copy of FalloutNV.esm from a backup archive from a few months prior (March 2019), nope. It's weird, as I don't use hair mods, I do use an eye mod, but that got uninstalled from all profiles and reinstalled early on, so it should have restored all of it's contents properly, as it's esp was missing from my list but showed up in the list in the last save I loaded in Wyre Bash. Poked at the Hair folder in FNVEdit, only one entry, FalloutNV.esm, no overrides. Poked at the Data folder, no /mesh/characters/hair folder, so no local files overriding what's in the .esm. So I dunno, from what little I remember, it * should * be working. Only thing I haven't done yet is poke at it in the GECK. Reinstalling is quite out of the question, this is an older, before they train wrecked the data structures and broke mod compatibility, version of TTW. Umm.... O.o Link to comment Share on other sites More sharing options...
llloyd Posted February 14 Author Share Posted February 14 Well, think I figured out * why * , but * how * to fix is still an on going issue, it's trying to use Shader Package 2, which if what I am reading right, it's trying to use DX 8 O.o It needs to be 13 or 17, dunno which, if I directly edit the renderinfo file, NV sets it * back * to 2, so how to force it to update that to something that uses Dx9 or newer, I dunno, still Google searching. Link to comment Share on other sites More sharing options...
JimboUK Posted February 15 Share Posted February 15 You could try making a backup of shaderpackage002.spd in case this doesn't work, then copying shaderpackage013.spd to another place, renaming it to shaderpackage002.spd and putting it back overwriting the original shaderpackage002.spd. Also, if you have more than one GPU, maybe an onboard one and separate dedicated one make sure that the game is trying to use the correct one. Link to comment Share on other sites More sharing options...
llloyd Posted February 15 Author Share Posted February 15 Nope! Fixed it. I'm not going to repeat what I said about AMD when I figured it out. I * downgraded * the Adrenaline 24.1.1 to Adrenalin 23.12.9 and that was all that it took, AMD broke something in the last update. Oy! Next step is to move it from the spinning rust where the bulk of my Steam games are (8tb hdd is still far cheaper than an 8tb SSD ) to the SSD to hopefully fix some of the stutter issues. And yes, I do have the NV Stutter Remover installed, and it still stutters on occasion. But that's a separate issue, the issue here is fixed, and it's due to AMD being AMD. Link to comment Share on other sites More sharing options...
JimboUK Posted February 15 Share Posted February 15 An SSD makes a hell of a difference, not so much with initial load times but stutter is cut dramatically. Link to comment Share on other sites More sharing options...
kahrnivor Posted April 27 Share Posted April 27 On 2/15/2024 at 11:24 AM, llloyd said: Nope! Fixed it. I'm not going to repeat what I said about AMD when I figured it out. I * downgraded * the Adrenaline 24.1.1 to Adrenalin 23.12.9 and that was all that it took, AMD broke something in the last update. Oy! Next step is to move it from the spinning rust where the bulk of my Steam games are (8tb hdd is still far cheaper than an 8tb SSD ) to the SSD to hopefully fix some of the stutter issues. And yes, I do have the NV Stutter Remover installed, and it still stutters on occasion. But that's a separate issue, the issue here is fixed, and it's due to AMD being AMD. I see no 23.12.9. 23.12.1 is the latest I can find before the current one. Link to comment Share on other sites More sharing options...
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