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Comparing ymt files and coding/dehashing formats


gs11

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hi

trying to compare and merge animpostfx.ymt

https://www.nexusmods.com/reddeadredemption2/mods/1557?tab=files   and https://www.nexusmods.com/reddeadredemption2/mods/1001

how to dehash/ change coding of ymt files?- is it the case at at all? should I just follow these instuctions ?⁠

or it's completely different story?

When comparing them, it looks like they have some different coding or something.

   <StartDelayDuration value="0" />,   one mod
<UNK_MEMBER_0x399D3369 value="0"/>.   other mod

it's the same line,value  but different names

one at the top has 

<?xml version="1.0" encoding="utf-8" standalone="no"?> 

other 

<?xml version="1.0" encoding="UTF-8" standalone="no"?>

when comparing in notepad++ shows  info " trying to compare files with a different encoding , may result in mismatched outcome".

Are these  UTF-8 and utf- 8  different xml  coding or just the case of   capital letters  in the   xml  first line with general format info? 

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