AaronOfMpls Posted March 14 Share Posted March 14 43 minutes ago, sattyre said: Always save a backup of your ini files in case they are accidently reverted to vanilla. A wise course no matter how you load the game. Myself, I use Mod Organizer, so my MO profiles have their own .ini's overriding those in the game folder. Verifying integrity isn't going to touch those at all, I'd think. 1 Link to comment Share on other sites More sharing options...
sattyre Posted March 14 Share Posted March 14 42 minutes ago, AaronOfMpls said: I use Mod Organizer, so my MO profiles have their own .ini's overriding those in the game folder. Verifying integrity isn't going to touch those at all, I'd think. Nope, verifying only touches the default location ini's, usually located at the: C:\Users\"name"\Documents\My Games\"Game name here" I use MO2 myself and the profile specific ini's only get changed if you load the launcher through the profile. Even so, I still always save those ini files. Things happen. 1 Link to comment Share on other sites More sharing options...
Indio21 Posted March 21 Author Share Posted March 21 The problem is I been making my mod build under the default profile setting of mo2. Using that default profile uses the default ini file location. So when I verified, that was updated. Guess I need to do something with creating a profile to gain some protection. Maybe just use the default profile and leave all vanilla, IDK. Anyone set up something like that or how do you use profiles? Thanks Link to comment Share on other sites More sharing options...
sattyre Posted March 21 Share Posted March 21 At the top of MO, you see a credit card icon. That allows you to set up profiles. Inside you'll see three check boxes at the bottom. Make sure they are ticked and MO will import the vanilla .ini files into each profile. Bethini will need to be told where to look, but it's all pretty self explanatory. Link to comment Share on other sites More sharing options...
Indio21 Posted March 21 Author Share Posted March 21 8 hours ago, sattyre said: At the top of MO, you see a credit card icon. That allows you to set up profiles. Inside you'll see three check boxes at the bottom. Make sure they are ticked and MO will import the vanilla .ini files into each profile. Bethini will need to be told where to look, but it's all pretty self explanatory. I am meaning if like setting up a profile for a base is something that is done. Like using one profile just to keep the mod list with untouched. Then create another profile to test and play with. Once more mods are added and tested, then transfer that to the base profile and keep adding mods. I thought I read about something like that being done. People keeping one profile just to house and protect the mod build. As I am not finished with my build, figured I'd look into doing it once I am done, but might be some pluses I am not aware of to do it now. Anyone heard of something like that being done. I only seen mention of it once. Link to comment Share on other sites More sharing options...
sattyre Posted March 21 Share Posted March 21 I create the build, and add profiles as needed. You can sync the new profile to be the same as the main profile and then tweak it as needed. For Instance, I copy my main game profile, but disable all the mods and call that new profile vanilla. That way I always have a vanilla profile for certain tests. I create another profile to merge NPC overhauls. It's worthwhile to read Lexy's Lotd setup page for her mod list. She's got so many very useful systems documented for new MO users for her Mod List. I still brows through it periodically looking for new tips. Her ModList is SSE, but the setup stuff can be used for all Bethesda games, and even the different games use the same types of tweaks. Merge profiles are extremely useful. Link to comment Share on other sites More sharing options...
Indio21 Posted March 21 Author Share Posted March 21 11 minutes ago, sattyre said: I create the build, and add profiles as needed. You can sync the new profile to be the same as the main profile and then tweak it as needed. For Instance, I copy my main game profile, but disable all the mods and call that new profile vanilla. That way I always have a vanilla profile for certain tests. I create another profile to merge NPC overhauls. It's worthwhile to read Lexy's Lotd setup page for her mod list. She's got so many very useful systems documented for new MO users for her Mod List. I still brows through it periodically looking for new tips. Her ModList is SSE, but the setup stuff can be used for all Bethesda games, and even the different games use the same types of tweaks. Merge profiles are extremely useful. Yes, I believe that was the exact kind of reply I read. They kept a vanilla profile for testing, one for their mod build, another for testing new mods for the build, and another for playing iirc for the last one. At the time I thought it might be overkill, but now seeing some logic to it. Thanks, I will look over lexy's and see if profile set up is covered and how they use them. 1 Link to comment Share on other sites More sharing options...
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