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ugly polygonal landscape


Tenz81

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Does anyone knows why and how to fix these ugly polygonal landscape? I use dyndolod and underside, I was thinking it might be that and I lowered underside mesh from -500 to -1200, nothing changed. So I removed dyndolod and the undermesh, no changes.

other examples:

 https://ibb.co/584LRV8 (not only in the snow)

https://ibb.co/DLG4Gm8

https://ibb.co/jLd42kK most visible is on secondary road/path, not covered by blended roads, and on snow

maybe I need to generate lodgen at higher resolution? I thought it impacts only the lods tho.

 

 

poligons.jpg

Edited by Tenz81
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