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Warning to Wrye Bash users: BSA redirection is buggy and should be disabled


Grogrokl

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Warning:

"BSA redirection" in Wrye Bash doesn't work properly in New Vegas. If you use BSA redirection only some of your loose textures will be loaded by the game, not all. Maybe 75% or something like that will be loaded. The rest is ignored.

In order to load 100% of your loose textures you need to use "Archive Invalidation" in FOMM. To do that you need to start FOMM, disable Archive Invalidation and then enable it again. You need to repeat this every time you have installed new loose texture files. Furthermore you need  to permanently disable BSA redirection in Wrye Bash because otherwise it will override Archive Invalidation in FOMM and ruin it.

Edited by Grogrokl
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