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Dragons Dogma 2 - Trying to get main pawn's name in .lua with REFramework


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Hello, hopefully this is the right spot for this kind of thing. This is my first time delving into this and it's not obvious to me. I've been able to figure out some things by looking at other .lua's, but I just want to get the main pawn's name and have it printed in some text, but I can't manage to find out where to get this info. I did an SDK dump from REFramework and tried to look into relevant .hpp's, like PawnManager.hpp but I couldn't find anything pertaining to their name specifically. If anyone has any pointers I'd appreciate it!

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