A100N Posted January 26 Author Share Posted January 26 Link to comment Share on other sites More sharing options...
A100N Posted February 6 Author Share Posted February 6 Some last my gameplay... Link to comment Share on other sites More sharing options...
A100N Posted February 8 Author Share Posted February 8 GAME DEMO >>> (brownser version) https://gx.games/games/h9lelx/iwa-retro-adventure NOW DEMO IS OFF. Link to comment Share on other sites More sharing options...
A100N Posted April 10 Author Share Posted April 10 Create "EndGame" gameplay after main campaing end... Link to comment Share on other sites More sharing options...
A100N Posted April 12 Author Share Posted April 12 Link to comment Share on other sites More sharing options...
A100N Posted April 12 Author Share Posted April 12 What do You think of such “cave platforms”? The view of the cave at the very bottom, the higher the platforms from red change color to yellow, green, and even higher they turn into a forest biome or ruins. Link to comment Share on other sites More sharing options...
A100N Posted Friday at 08:58 PM Author Share Posted Friday at 08:58 PM cozy cave, endgame run... Link to comment Share on other sites More sharing options...
A100N Posted Sunday at 09:17 AM Author Share Posted Sunday at 09:17 AM in the “endgame” part, I made an artifact that, after purchase, when you hover the mouse over the sign above the selected expedition, displays how many “gems” of a particular type can be collected in the entire expedition. This makes it easier to prepare (store purchases" for a particular expedition to get the best score! The cost is quite high, and you have to pogrind a little to buy this feature... Link to comment Share on other sites More sharing options...
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