Bount227 Posted April 5, 2024 Share Posted April 5, 2024 I can't compare a Global to a global, I can't compare a Global to an "int", I can't make "int" = Global. What is the point of it? Literally using it as a reliable way to track a script progress throughout multiple stages and it's useless. 1 Link to comment Share on other sites More sharing options...
worm82075 Posted April 6, 2024 Share Posted April 6, 2024 The point of a global variable is so that ANY script can access and/or alter the variable. If only 1 script is doing so then it doesn't need to be a global variable. Why are you trying to track stages with a global anyway when all registered quest stages act like a global variable in that ANY script can access and/or alter them. Just like globals the game engine keeps track of them by default. Link to comment Share on other sites More sharing options...
Bount227 Posted April 6, 2024 Author Share Posted April 6, 2024 12 hours ago, worm82075 said: The point of a global variable is so that ANY script can access and/or alter the variable. If only 1 script is doing so then it doesn't need to be a global variable. Why are you trying to track stages with a global anyway when all registered quest stages act like a global variable in that ANY script can access and/or alter them. Just like globals the game engine keeps track of them by default. It's multiple variables that need to be tracked, not just 1. But I figured out a compromise without variables, just felt it was ridiculous that I couldn't use it the way I needed it to as my compromise might not even work all the way Link to comment Share on other sites More sharing options...
DlinnyLag Posted April 7, 2024 Share Posted April 7, 2024 15 hours ago, Bount227 said: just felt it was ridiculous that I couldn't use it the way I needed it Just ignore your feel. You have a fact of global variables existence in their form. Nobody will change it. Accept it, and use or don't use them. 15 hours ago, Bount227 said: It's multiple variables that need to be tracked, not just 1. Perhaps, F4DS might help you. Link to comment Share on other sites More sharing options...
SKKmods Posted April 7, 2024 Share Posted April 7, 2024 > I can't compare a Global to a global Yes you can: if(myGlobalVariableA.GetValue() == myGlobalVariableB.GetValue()) > I can't compare a Global to an "int" Yes you can: if(myGlobalVariableA.GetValue() as Int == IntVariable) OR if(myGlobalVariableA.GetValue() == (IntVariable as Float)) Although if your Global actually does contain a decimal you may want to use the Math.Ceiling() or Math.Floor() Int conversions. > I can't make "int" = Global. Yes you can: myGlobalVariableA.SetValue(IntVariable as Float) 1 Link to comment Share on other sites More sharing options...
LarannKiar Posted April 7, 2024 Share Posted April 7, 2024 Globals are utilized by a few forms such as Quests (see Quest Completion XP, Text Display Globals, UpdateCurrentInstanceGlobal) and Messages (Text Replacements) so sometimes they can't be avoided. Link to comment Share on other sites More sharing options...
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