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Separate mod to fix current mod?


Aurum10000

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Not sure why the author did what they did.

Switched to the Handmade Rifle animations which are left ejecting - but the ejection port on the Combat Rifle is still on the right.

It's a mess if you use Hitman's Right Handed AK animations - because then you are charging the weapon out of thin air - as there is no charging handle on the right of the Combat Rifle model.

Edited by fraquar
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1 hour ago, fraquar said:

Not sure why the author did what they did.

Switched to the Handmade Rifle animations which are left ejecting - but the ejection port on the Combat Rifle is still on the right.

It's a mess if you use Hitman's Right Handed AK animations - because then you are charging the weapon out of thin air - as there is no charging handle on the right of the Combat Rifle model.

My thoughts exactly. perhaps a bug like the misaligned carry handle sight. Which is a shame since this mod fixes many other problems with the vanilla CR.

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Misaligned carry handle sight can probably be fixed with something like In-Game Sight Alignment Tool.

I've never used it, but it should give the values you need to change in the .ESP to fix it.

 

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14 minutes ago, fraquar said:

Misaligned carry handle sight can probably be fixed with something like In-Game Sight Alignment Tool.

I've never used it, but it should give the values you need to change in the .ESP to fix it.

 

Wish I knew how to mod aside from fixin some conflicts with F4Edit.

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