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SSECK Preview Window Flashing, Can't Rotate


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Preview window flashes, camera for the preview window cannot be rotated; if it would just work and also let me move the camera to actually look at things, I could ignore the flashing... But trying to see which table I want, and only getting a view from the side really just makes it completely useless....

Nothing changed on my PC. I did not update CK or skyrim, still using 1.6.1130 and corresponding version of CKPE. Did not update any drivers or anything at all. Just randomly started a day ago completely out of the blue.

Reverting graphic drivers to version suggested here on forums did nothing. Updating graphic drivers to current versions did nothing. Reinstalling CKPE did nothing. Nothing from running as admin, restarting pc, etc etc. No solutions found on reddit or here has made any difference at all.

I'm pretty sure I've been working on 1130 since like November, most of the other posts I found about the issue were from 2-3 years ago, so I guess my last hope of having a preview window is that someone here can come up with something more recent to try.

s#*! will probably take longer, but I can mod without a preview window, so I'll probably only come back to check this once/day or whenever I get pissed off about needing to preview something...

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Find the CK in your Steam client (assuming you have a Steam version, rather than GoG or GamePass), and verify integrity of its files.  Maybe something got deleted or mangled somehow.

Also, have you had any recent antivirus or Windows updates?  Maybe one of them messed something up.

EDIT: Somebody else had a similar problem from a Windows Defender update: 

 

Edited by AaronOfMpls
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34 minutes ago, AaronOfMpls said:

Find the CK in your Steam client (assuming you have a Steam version, rather than GoG or GamePass), and verify integrity of its files.  Maybe something got deleted or mangled somehow.

Also, have you had any recent antivirus or Windows updates?  Maybe one of them messed something up.

All that stuff is turned off for auto-updates, so it shouldn't have. I'll have to check, but I'm calling it done for tonight, I'll do that tomorrow. I know my windows hasn't updated, but with Defender, it doesn't seem to care if you have automatic updates disabled or not.

The steam thing..... Will that update my CK to current version? CKPE doesn't support current version. I hate steam and their forced updates, I do everything possible to never even launch the app, SSE is only game I own through steam, and I regret not getting GOG every time I do have to open it. So I need to know if CK will update if I check integ, if it will, then I'm just not willing to try that.

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3 hours ago, saintgrimm92 said:

The steam thing..... Will that update my CK to current version? CKPE doesn't support current version.

Ooh, yah, I imagine it will -- so definitely back up your existing installs of SE and the CK if you try this. 

Unfortunately, unless you have an existing backup to restore from, I don't know of other ways to replace any missing or messed-up files from 1.6.1130, if indeed any are to blame here.  No doubt there are ways to downgrade a 1.6.1170 install somewhere, but I haven't explored them myself. 

(I'm running the current 1.6.1170, since I hadn't really played SE at all until after 1170 was current and the update disruptions were mostly settling down.*  And I got SE for free on Steam when it came out, since I already had LE from before there was a legit non-Steam option.)

 

* Long story short, I moved to Linux on a new PC in early 2020 ... and I had trouble getting Mod Organizer (with my 230+ LE mods) to install and run on Linux until Jan 2024.  Details are in another thread from a couple months ago -- and for now I'm still mostly playing some existing characters in LE while I slowly build my SE mod setup.

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Posted (edited)
11 hours ago, AaronOfMpls said:

Ooh, yah, I imagine it will -- so definitely back up your existing installs of SE and the CK if you try this. 

Unfortunately, unless you have an existing backup to restore from, I don't know of other ways to replace any missing or messed-up files from 1.6.1130, if indeed any are to blame here.  No doubt there are ways to downgrade a 1.6.1170 install somewhere, but I haven't explored them myself. 

(I'm running the current 1.6.1170, since I hadn't really played SE at all until after 1170 was current and the update disruptions were mostly settling down.*  And I got SE for free on Steam when it came out, since I already had LE from before there was a legit non-Steam option.)

 

* Long story short, I moved to Linux on a new PC in early 2020 ... and I had trouble getting Mod Organizer (with my 230+ LE mods) to install and run on Linux until Jan 2024.  Details are in another thread from a couple months ago -- and for now I'm still mostly playing some existing characters in LE while I slowly build my SE mod setup.

 

I was really tired last night, otherwise I probably would have considered just overwriting the files soon as you said to check integ lol.

Whatever version came out right after 1130, I accidentally launched game without Script Extender and ofc, that starts steam, and auto-updates without any way to stop it........... Because steam loves to suck, it also failed 3x and took me 4 hours to actually get it to work, then another hour to get it downgraded.... Which is why I'm so against it.

So I'll try pasting those files back into the data folder and overwriting, I'll edit this with results.


I don't remember the exact commands, you can look those up by google "how to downgrade skyrim" to get the commands you type in. But the specific depots you need for 1130 are:
depot_489831
depot_489832
depot_489833
for skyrim, and for CK you need:
depot_1946182
depot_1946183

 

EDIT: CK will no longer launch after overwriting the files from depot. But it's an issue with CKPE, the FAQ says to look at github on a fix. Not sure why it's suddenly a problem when it wasn't 5 seconds ago with the exact same CK version.... But w/e.... After I read through the github link and figure out what to do, I'll edit again.

EDIT2: Preview Window still flashing. And this is basically a clean install of Skyrim AND CK, freshly overwritten with depot files. And no CKPE installed.

EDIT3: CKPE re-installed correctly, still same.

EDIT4: Defender had not updated but it did have an update. Updating changed nothing.

EDIT5: Just for the record, the object pallet editor is exactly the same as preview window. Either just black, or flashes black and can't rotate the view.

image.png.a12036378966552b073f9bab0a8767fe.png

EDIT6: I said f*#@ it, checked integ through steam of both CK and Skyrim. It did NOT update them thankfully, however, it didn't fix the issue either.

Edited by saintgrimm92
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