Vatanabe Posted April 17 Share Posted April 17 (edited) Guys, I'm finding the installation of this beautiful mod extremely difficult. I used this mod on the LE version and it wasn't as messed up as the SE version. Here each mod requires dependencies which in turn require other dependencies but it's an insanely long process that sent me into a tailspin! There are really too many mods that I have to install first and I'm no longer understanding anything, in the LE version there weren't all these things to do and there were other hair mods with physics that didn't even require any dependencies, everything has become insanely more complex . Taking into account that I have already installed SKSE AE (I actually have AE) Racemenu and Address Library, can someone kindly explain to me, in installation order, what I should do to make this mod work? I installed and configured FNIS, I installed HDT SMP and required dependencies, I installed XP32 Maximum Skeleton but when I go to the racemenu and select the hair of the mod in question the game crashes. At the end of the hair mod page, it says that further dependencies are required compared to the "requirement" section, which in turn require dozens of additional files to install, such a complex job seems honestly crazy to me, can someone kindly explain to me how should I move? It is by far the mod that requires the most dependencies and subdependencies that I have ever found in any game, both in Skyrim and in various Fallout, because every single mod requested in turn requires further dependencies, becoming a continuous installation of dependencies that completely pissed me off haywire. Edited April 17 by Vatanabe Link to comment Share on other sites More sharing options...
scorrp10 Posted April 17 Share Posted April 17 So, you need: SKSE64 (version appropriate to your version of game) Address Library RaceMenu FNIS or Nemesis are tool for importing new animation into the game. Either one should work XP32 skeleton extended (XPMSSE) FAST HDT-SMP - this is likely where you went wrong if you installed older HDT-SMP , which does not work well for AE Link to comment Share on other sites More sharing options...
Vatanabe Posted April 17 Author Share Posted April 17 (edited) 1 hour ago, scorrp10 said: So, you need: SKSE64 (version appropriate to your version of game) Address Library RaceMenu FNIS or Nemesis are tool for importing new animation into the game. Either one should work XP32 skeleton extended (XPMSSE) FAST HDT-SMP - this is likely where you went wrong if you installed older HDT-SMP , which does not work well for AE Ok, actually I was wrong about HDT, the "faster" version in turn, in the requirement section, has seven further mods to install, some are tutorials, others real mods that require a myriad of other mods to be installed first, for example FSMPM - The FSMP MCM has an additional seven required mods (some I have installed, some I haven't). For that matter, the Faster HDT SMP version itself requires other mods which in turn require an impressive number of other mods! Basically we have to install about twenty additional mods, I wonder if this is normal for hair with physics.. Basically you have to install about twenty additional mods, I wonder if it's normal for hair with physics or if I misunderstood, that in reality there are fewer dependencies to have to install first. Edited April 17 by Vatanabe Link to comment Share on other sites More sharing options...
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