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Very small VampireScript modification HELP


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Hello everyone,

I have been trying to remove the four lesser/greater powers granted by vampirism (Hunter's Sight, etc.), by deleting the corresponding "Player.addspell" and "Player.removespell" lines from the VampireScript.

This somehow breaks the Script and now Vampirism never advances beyond the first stage (25).

To test the script I start a new game with the "Alternative Start Arrive by Ship" mod to skip the tutorial and give myself "Porphyric Hemophilia". Then I sleep in a bed until vampirism sets in.

How can this be solved?

Additionally, are there ways to add new powers to vampirism via the script without it breaking?

Thanks in advance.

 

Sorry, can be closed/deleted. I forgot to base my changes on the UOP.

 

Edited by wg108
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