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Help with quest dialogue problem I don't understand


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So this is kinda convoluted but I will do my best to explain. I am attempting to create a follower. I started with the Joseph Russel tutorial and completed it. I then went on to add introductory dialogue for when you first meet him, a separate quest meant to play out before you are able to recruit him.

I have two quests, the follower framework quest from the tutorial, and the quest when you first meet him. The plan was that after you complete the conversation, the quest ends and then you would be able to ask him to follow you with the quest that has the framework in it from the tutorial. So, I set up a condition on the framework quest for none of that dialogue to show unless the original quest is completed. I did a setstage script for 200. It was working as intended for a while but as I have been fleshing it out, it now does not work. The dialogue will show up if I set it be conditional with earlier stages in the quest but for some reason if its the last stage, it wont take. 

If anyone is willing to help or has encountered this before I'd greatly appreciate it. Let me know if you need more information or if what I am describing is not making any sense. 

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Not that I seen that, but you generally do NOT need any 'follower framework quest'.      The game already has a 'DialogueFavorGeneric' quest (5A6DC)  which has that 'Follow me, I need your help'   Which generally requires that NPC is:
member of  'PotentialFollowerFaction'
has relationship rank of 1 or greater with player
Has a voice type that is in the 'VoicesFollowerNeutal' list.

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