Staryi Posted April 25 Share Posted April 25 Is it really possible to do this in Blender? Link to comment Share on other sites More sharing options...
worm82075 Posted April 27 Share Posted April 27 Probably not. Blender isn't good for much beyond skinning. My advice is to use Nifscope to copy and paste the needed nodes from an existing Bethesda mesh. 1 Link to comment Share on other sites More sharing options...
LarannKiar Posted April 27 Share Posted April 27 Here's a tutorial on how to add AddonNodes to meshes in NifSkope and the Creation Kit. It's useful if you'd like to define your Light data in the editor. 2 1 Link to comment Share on other sites More sharing options...
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