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Stamina connection to gear


ModEnjoyer52

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Heavier weapons require greater stamina to get the maximum damage out of them.

Example: to wield dragonbone warhammer (weight: 33) at standard damage, stamina must be at least arbitrary value (ratio can be changed).

At low level without much stamina, lighter weapons are better value. As Dragonborn bulks, he gradually gets full benefit from heavier weapons.

Can include summation of equipped gear. After armor, left over stamina is calculated instead of total.

 

A similar idea: reduce the effect of food when already under effects of existing meal. 3 meals means no benefit from eating more, even if they give different effects. Simulates hunger, fullness and feeling like different foods at different times.

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