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Is Skyrim biased towards stealth builds?


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Seemingly nothing in this game can be done if you're NOT a stealth build. The DB and TG obviously require stealth yes, so does the Civil War, the Dawnguard, the Main Questline, you get the idea. It seems the only questlines that DON'T require stealth are the CoW and Companions.

I just got soft-locked trying to do the Civil War questling for the first time in years. I chose a 'knight' build, with heavy armor. I don't have a single skill rank in sneak and because of that, I can't complete the questline. Wtf?

On a side note, I am beyond f*#@ing sick of playthroughs ending before I even get to level 15. I'm lucky if I get to level 10 due to bullshit like this, or straight stability issues.

Besides, let's be real, its impossible to play this game without using LP. I've tried, but it just can't be done. You'll be forced to use it sooner or later either to advance a major questline or simply to leave a dungeon.

As one of my past posts stated here, its impossible to play this game as a good character. Clearly it favors evil characters. Being a good-two-shoes locks you out of pretty much all the game's content, while being evil allows everything.

I just want to do my first playthrough of all my quest mods as a good character, but it just can't be done. I'm thinking I need to just say 'f*#@ it' and do my full LotD order even though my first playthrough with all of this will have to be an evil character.

Funny enough, I was thinking of a buiild that was a sort of 'guerilla fighter'. One-handed, block, light armor, archery, and sneak. And no, he wouldn't be a DB or TG character. Essentially just a soldier that can actually use stealth. A good character that uses sneak for once. Maybe I should've gone with that in hindsight.

The writing in this game is such hot f*#@ing garbage. Could they at least give you some hint as to what type of character you should play for all the questlines? Dawnguard is heavily coded as being for warriors, and even forces a follower on you for half the questline that makes stealth impossible, but you still must do it anyway. Or how the civil war questline gives no hint at all you'll be needing to use sneak until you're halfway through the questline as a heavy-armor character. Wtf? I'm starting to see why Stormcloaks don't have their own heavy armor, and why most imperial soliders also use light despite heavy being available. It was probably to try and shove players into using light armor for the stealth missions.

Am I not allowed to play a single character for more than 2 or 3 days? Am I not allowed to progress past level 10? Am I not allowed to complete a vanilla questline? Must I repeat the vile intro sequence over and over again despite being beyond utterly sick of it? I can't even get to the first mission in LotD my playthroughs are so short DUE TO NO FAULT OF MY OWN.

Maybe I need to stick to generalist characters that aren't lopsided in what content they can access. This means everyone I play as will have sneak, one-handed, and magic. Limited and repetitive yes, but clearly that's what this game is designed for.

Also, leveling speech is a pain in the ass. Even selling everything myself isn't getting me very far. I'm already running into checks that I can't beat yet. Bullshit. I'm really starting to think the 'useless' perks are necessary. Yeah, they all become meaningless once your speech hits 100, but seriously YOUR SPEECH IS NEVER GOING TO BE 100. I think the highest I've ever seen it is in the 50s. The 'useless' perks are NECESSARY TO MAKE SPEECH WORK. f*#@ online guides I should just trust my own judgement. Why do I even bother to listen to anyone online? The internet is nothing but lies anyway. I should've learned long ago that any guide or 'tips' is really just labeled that way to lure in ignorant people who can't know better. f*#@ it I'll judge the game for my f*#@ing self.

Yet another dead character. f*#@ the garbage writing of this game.

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  • 2 weeks later...

Every game I have ever played is biased for stealth. Until game AI gets better it will always be.

 

You could make a mod that make a Good Character playthrough viable. I mean, that's why we are here..

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Well, since the game was designed as single-player (with maybe one companion), stealth should be necessary for going in to situations where that character will be greatly outnumbered, at least until the PC gets OP.  I love it when I can draw bg groups across fire or frost runes when I snipe them.  There are also mods (or a mod) that fixes the exp bug for selling items as a group vs individually.  Maybe Bug Fixes?  I am pretty sure that Nether's Follower Framework has settings that ensure that NPC companions won't break your party's stealth.

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2 hours ago, 7531Leonidas said:

I am pretty sure that Nether's Follower Framework has settings that ensure that NPC companions won't break your party's stealth.

EFF also has the option of follower invisibility.  Though I usually turn it off, and enjoy the challenge of learning when to tell my follower(s) to stay back when I need to be extra-stealthy. 

(I might have to try NFF sometime in some new saves, and see how it compares.)

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