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Are racial powers 'canon'?


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I was going through the Civil War questline as a warrior character. Problem is, I ran into a stealth mission that I could not do because I'm a heavy armor character that doesn't have a single point in sneak. I thought I was soft-locked out of completing the questline, but today I realized I could possibly get past that section by using my Voice of the Emperor power. It did work and I'm now further in the questline. I've been investing in speech, so I just explained that as I somehow managed to talk my way past everyone.

Thinking about it, I wonder are the racial powers we're given canon? This may seem odd, but as far as I'm aware the player character is the only 'npc' to ever use racial powers. Also, outsider of the orcs' berserker rage and maybe the Khajiits' nighteye, none of these powers are mentioned, let alone explained, in the lore.

Also, the player character in this game is supposed to be special. The ability to change your birthsign is unique to you as established by in-game books. The form of lycanthropy you can catch is also different, which the developers have claimed is why there's no forced transformations in the game. Given all this, perhaps the racial powers are also unique to you?

Really, why do the races have these powers but they're never factored into the lore? Why is there no historical instance of an Imperial using their inherent illusion power on anyway? Why are bretons never described absorbing spells? What about argonians and their famous regeneration? Also, their powers do keep getting switched out between games, with absolutely no explanation. What are you actually doing when you pop your racial? Are you the only character that has them because you're the chosen one? Of course, you also had racial powers in Oblivion even though you weren't technically the chosen one in that game. Is there any explanation for this, or does bethesda just not care about the lore? As I've been contemplating questions like, I've come to increasingly think they actually don't care about the story and are just putting the vestige of story into the games just because its necessary for the game to work. They did openly claim that with Fallout 76, they decided to keep out story, among other things, because they thought that's what their players wanted! Bad writing, or some other explanation?

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