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Need help with a UniqueBehavior behavior file to trigger weapon FX effect.


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Used to have one copy of Havok Animation Tools but I lost it.😭

Consequently, I have to write the behavior file in xml and compile it. I want to trigger the effect state , to generate pSequence for NiControllerSequence, when the weapon fires(I intend to use weaponFire event), but it seems not to work. Could anyone help check it? 

Edit: It looks like Nexus does't allow me to insert codes or spoilers for that long. Sorry for the inconvenience.

Behavior.xml

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